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  1. Phil Smith

    The Universal Flight Simulator

    Hey guys! Little heads up here. Right now things are slowed down little bit due the world situation, but the pit still is in its developing stage. Almost done with Rev. C of PMFD and Rev D of AMFD. When I'll have some assebled hardware (not pics from CAD lol) I'll share them with you. Yeah, ORB...
  2. Phil Smith

    Updates SLS Updates

    Man, I cant believe it's a real deal and not a 3d render! Looks gorgeous!!! :hailprobe:
  3. Phil Smith

    The Universal Flight Simulator

    Hey guys! Long time no see! Sorry for not posting so long - I've been very busy since summer.. Right now I've been slowly but surely prototyping a new revision of the primary MFD module - two halves are printed (each took approximately 11.5 hours..) and superglued together. Now it's all self...
  4. Phil Smith

    The Universal Flight Simulator

    Oh yeah, I totally forgot about odd time multipliers (alt+F2) such as 2, 3, 20, 30, etc. Thanks for the heads up! For example, it could be implemented using wafer switch selecting ranges, like on manual ranging multimeter - first range - x0.1 thru x1 with step of 0.1, second range - x1 thru x10...
  5. Phil Smith

    The Universal Flight Simulator

    Yep. As they say - the sky is the limit here. For my design I play using Time+, time- and reset to 1 buttons. Why VFD - because they're cool ( 😄 ) and I got a lot of them. PCB/hardware design is my territory, so no problemo. So if you need some help with hardware or CAD/CAM - let me know, cause...
  6. Phil Smith

    The Universal Flight Simulator

    Man., that's nice! Working fine and dandy! Even with XR2! (y)(y) Did you find a solution with Ravenstar going crazy when opening default index.html? Some incompatibility issues between old Orb::Connect and new vehicle? PS. I prepared hardware for my timewarp panel.. Still thinking what...
  7. Phil Smith

    Space Shuttle Simulator

    Neat! First vertical elements! XD Good you have nice big trunk out there! Imaging putting all this timber in a sedan or something.. 😄
  8. Phil Smith

    Project Orb::Connect Web Edition

    Hope you all the best! This addon is a game changer:hailprobe:
  9. Phil Smith

    Project Orb::Connect Web Edition

    I guess Kamaz is away for quite a while, and I dont know how to get in touch with him.. But you can always grad the addon's source code here - https://sourceforge.net/projects/orbconnect/ and play until cows come home. I'd love to see full integration with Orbiter 2016 and XR vehicles! I wanna...
  10. Phil Smith

    The Universal Flight Simulator

    Oh, dont mention it.. :) When I start acquiring this old instruments, the geiger counter was the first item I've purchased. Those instruments, both SAI and HSI, are 80s vintage and have no radiation compounds. As far as i know, that SAI (AGD-1S) has phosphorescent paint for red light providing...
  11. Phil Smith

    The Universal Flight Simulator

    Scored something cool today again! 2 soviet AGD-1S attitude indicators (let's call them SAI (standby attitude indicator)): As you see, all mechanics, electronics and cables are intact but front panel begs for some love and alcohol wipes :)) And 2 soviet HSIs called PNP-1: They are in good...
  12. Phil Smith

    The Universal Flight Simulator

    Of course I can release my design and I will. All my projects are Inventor assemblies with many part files. I think there's no point sharing semi finished pit that can be change dramatically as I go. As now, I can upload the shell 3D model, so you can take a look: https://autode.sk/3pK3A2W...
  13. Phil Smith

    Space Shuttle Simulator

    Man, do you have some photos of the real cockpit structure?? I found none, only some external shots (see last 3 pics in the attachments).. But I dug up some Buran's pics, maybe them could help you as both SS and Buran share almost the same geometry. I'll certainly use this photos as a reference...
  14. Phil Smith

    Space Shuttle Simulator

    Yeah, the floor looks quite right and simple! Looking forward to see the shell construction :hailprobe: you lucky.. man! (y)😄 keep it comin!
  15. Phil Smith

    Space Shuttle Simulator

    Congratulations, man! You're really Lucky to have such space available!! :hailprobe: 😁 Is it the final place for the sim or just assembly facility??? :))))
  16. Phil Smith

    The Universal Flight Simulator

    Hey y'all! Little update on the 3D pit shell. I've finally manage to complete all surfaces, including instrument panels: (All shaded surfaces are instrument panels, all transparent ones are internal cabin volume) [ Pilots' eyes were moved 300 mm towards nose and 100mm down, making total...
  17. Phil Smith

    General Question New AMD Graphics Cards

    Hey there! I have no issues with my old (2016) amd r9 390 sapphire card and orbiter 2016 running d3d9 client. I don't know about their newer stuff though.
  18. Phil Smith

    Space Shuttle Simulator

    Man, it's really cool! (y)(y)Now all you need is to acquire some Russian can food!! 😄 I definitely include them in my simpit if you dont mind :probe: Did you check holding force of this tiny circular velcro pads? Are they enough to hold full bag at the earth's gravity? Please keep us updated...
  19. Phil Smith

    The Universal Flight Simulator

    Of course the cabin, having a California King size bed footprint, should have assembly joints - at least three - Floor and two sides to fit standard door size (2000x800 mm) cause without them it'll be buried at the location of the first assembly 😄 Time warp panel is essential, especially for...
  20. Phil Smith

    The Universal Flight Simulator

    Wow, nice! (y) I'll try it when I get back home from my 2 weeks off. (Oh yeah, my laptop is with me and I still cant help myself stopping designing the sim.. :) ) With MFD and external views in our pockets only left to do is good and convenient I/O module, supporting multiple axes, control...
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