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    Problem Running D3D11 on Win 10

    I've got Orbiter 2016 running fine in inline mode with Orbiter.exe. However, after downloading D3D11 from bitbucket, clicking the setting in modules to enable D3D11 in Orbiter_ng.exe I now get "the procedure entrypoint ?oapiGetWindVector.....could not be located in the dynamic link library...