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  1. Mars Bleu

    Orbiter BETA Lua development

    Indeed, problem more than solved! Sharing my codes with the rest of the forum makes part of my projects. I had begun a thread about it, but the lack of time made me stop for a while. Anyway, I'm gonna make the most of the indications you posted, and improve my coding, that I learnt by doing.
  2. Mars Bleu

    Orbiter BETA Lua development

    Thank you for your two examples. That makes me realize I wanted to go too fast. I should have tried v:get_forcevector() on a small* code like you show, instead of include it in my big "main" script. *Small, but makes me learn a lot about Lua. OK to post my script, but it makes almost 800...
  3. Mars Bleu

    Orbiter BETA Lua development

    After reading each post of this thread, I downloaded the Lua DLLs for Orbiter 2016. Once installed these new dll instead of the originals of Orbiter 2016, I ran my homemade Lua script, and all went OK. I am interrested by the new possibilities of access to new API methods, like get_forcevector...
  4. Mars Bleu

    Xr2 control panel

    I had the idea of building a simucockipt to optimize Orbiter for quite a long time. I have a background knowledge in electric engineering and coding, so let’s begin there. What began as a dare in 2013 has developed into something special. GENESIS: My initial research revealed that building a...
  5. Mars Bleu

    Orbiter 2016 a better bet for simpit?

    Is there a way to get such values like "COGAutoMode" or"CoolantTemp" with a Lua script?
  6. Mars Bleu

    Hey everybody, from France

    Thank you guys, for your welcoming! :tiphat:
  7. Mars Bleu

    News Happy New Year!

    :cheers: Happy new year 2018 for each orbinaut!! :cheers:
  8. Mars Bleu

    Hey everybody, from France

    Wandering in this forum for a long time, I decided to become an active member. Today seems a good date for that, huh? I discovered Orbiter ten years ago, and enjoyed each flight. Also made some bases, because I love to "open the box" and modify, modelling, removing and try to create. For some...