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ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
I've been making some changes to the Orbiter code and trying carefully not to break the existing add-ons. I know this is very subjective, but are there like 5 top add-ons that everybody uses that I can test against? I am thinking: IMFD, LunarTransfer, XR ships.
Any others?
Is my understanding correct that all planets and moons in Orbiter move along certain modeled paths (eg, VSOP87) and all vessels' motion is determined by the computed gravitational forces?
template <typename T> inline _constexpr_ T hermite(T a)
{
return a * a * (T(3) - T(2)*a);
}
It was added by @jarmonik in this commit: 213eabe70.
I thought maybe it's the same as std::hermite but the formulas are different.
Downloaded latest build of OpenOrbiter from the github page.
If I launch Orbiter.exe and use built-in D3D7 client I see this at the Cape Canaveral (which is OK):
But, if I launch Orbiter_ng.exe and select D3D7 client in the Video tab, I see this instead:
If I zoom out, I see less of the...
There are several basic types in Orbiter that are defined in multiple places. For, example:
- OrbiterSDK defines: FVECTOR2, FVECTOR3, FVECTOR4 and FMATRIX4 in DrawAPI.h. Plus, VECTOR3, VECTOR4, MATRIX3 and MATRIX4 all with double data type in OrbiterAPI.h.
- Orbiter itself defines: Vector (3...
Is there a way (or an addon) to define keyboard shortcuts for translation mode RCS? Basically, instead of switching between rotation/translation modes, I'd like to be able to access both at the same time.
It must be possible, as the FlyByWire addon does it somehow. Thank you in advance.
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