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    Problem TransX, Launch etc MFD by Enjo and Adswnj doesn't appear!

    Hi everyone. I had exactly the same problem, and what got rid of it was disabling HoverMFD from the modules. As soon as that was done, all others showed up in the MFD pages (Burntime, LaunchMFD, etc). Hope that this sheds some light on the issue. Chhers
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    Project D3D11Client Development

    I second that request! :o)
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    New Release D3D9Client Development

    I am getting this, but not with D3D9. It happens to me with D3D11. I'm using a GTX 650.
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    OHM International Space Station v.3.2

    Keys, tutorial? Hi. I am trying to learn how to use the ISS 3.2 elements (solar panels, light control, etc), but either I can't find the info about on which vessel to use it, or even when I find, some just don't work. For example, I managed to identify that the Fuel Transfer System works from...
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    D3D9 and Moonbase Alpha

    I noticed, thanks. But unfortunately it makes no difference. Does anyone else have the same issue? Or can anyone use MBA/UMMO with D3D9 without having to use GDI compatibility?
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    D3D9 and Moonbase Alpha

    Ok, found out that if I activate the "GDI compatibility" check box under the Video tab, it does work after all. And it wasn't just Moonbase Alpha, but any addon/module that prints information/menus on the screen (like UMMU/UCGO info for example). And for future reference, I am using Orbiter...
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    OHM ReFuel MFD

    WHat an amazing tool! Well done! Thanks
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    D3D9 and Moonbase Alpha

    Hi all. I've done some searching in this forum but I could not find a solution for this issue: When using Moonbase Alpha (1.5) with the D3D9 client, the menu for the Landing Pads on MBATCAR does not appear, nor can I detach any Eagle from the pad? Any one having the same issue? It's all good...
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