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    Problem Hi-res runways in Orbiter 2016?

    Seems I found it out :cool:: several lines of the RUNWAY section in the Canaveral.cfg were commented out by semicolons. I tried out what would happen, if I remove the semicolons, and tadaaa: I see the hi-res runway textures. It was just confusing for me that this had not been necessary in the...
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    Problem Hi-res runways in Orbiter 2016?

    @N_Molson and MaxBuzz: Thank you for your quick replies. I really overlooked that the pictures I see in the scenario are not coming from particular runway textures but from the surface textures. I thought the runway appearance was defined by the line RWTEX Runway2 in the Canaveral.cfg, and if I...
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    Problem Hi-res runways in Orbiter 2016?

    Hi @all! Since I'm new to Orbiter 2016, I'm not sure whether I'm making mistakes with addons, or whether they just won't work with Orbiter 2016 at all ... In my old Orbiter 2010 installation, I used some hi-res textures for runways, as they are available from OHM. I tried this with Orbiter 2016...
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    Hardware Key mapping for Logitech Extreme 3D Pro doesn't work

    @Nokigori: Thank you for your quick reply, and for this hint. Of course, I don't want to appear ungrateful or even nagging, but it seems to me that Fly-By-Wire is not exactly what I'm looking for. After installation, I found the configuration settings in the "Extra" section of Orbiter Launchpad...
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    Hardware Key mapping for Logitech Extreme 3D Pro doesn't work

    Hi @all! After some long kind of "time-out" I finally came back to Orbiter :) Several years ago, I only had an old Windows XP computer with rather scanty CPU, graphics, and memory capabilities...:cry: Therefore I could just use Orbiter 2010 with low resolution settings, etc.....yet it worked...
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    Problem Problem with crew transfer to ISS

    @Aeadar: That's the info I was hoping for! The UMMUFA module garyw suggested already allowed the crew transfer to the ISS, but I couldn't figure out so far, how to get the crew members back to the ship. Each time I tried so, the respective member found him(her)self somehow wedged in the outer...
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    Problem Problem with crew transfer to ISS

    @garyw: Thanks a lot for this hint. With the add-on you suggested the crew transfer works. :thumbup: I'm now just figuring out how to get the people back from ISS to the ship ;) Anyway, it's strange that if I googled for "ISS crew transfer" or "UMmu compatible ISS" I came across several...
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    Problem Problem with crew transfer to ISS

    I understood this already from numerous discussions I came across via Google. I read that this UMmu supporting ISS version was included in DanSteph's UCGO & UMmu (from version 2.5 on). I have version 3.0, but somehow it still doesn' work. Do I have to configure something manually after the...
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    Problem Problem with crew transfer to ISS

    Hi @all! Although I tried hard to find a solution via this forum and via Google, I still can't transfer crew members from XR2 Ravenstar or XR5 Vanguard to the ISS. I installed DanSteph's DeltaGliderIV & UMmu 3.0 and UCGO & UMmu 3.0, and I tried to remove any blanks and hyphens from the...
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    Problem Missing tiles at ASVI base?

    Somehow I solved the problem, but I'm not sure, what was the fault: I just took the time and re-installed my complete Orbiter installation anew, but this time with the ASVI base as the very first addon after the basic Orbiter installation. I checked some ASVI scenario, and it worked with all...
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    Problem Missing tiles at ASVI base?

    Thank you for the hint, and I believe in many such cases the advice to read the manual really qualifies... But I'm almost sorry to say: I read the manual in advance, and followed it as far as it was possible: Firstly, there's no uninstall folder in my Orbiter installation at all, hence I can't...
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    Problem Missing tiles at ASVI base?

    Hi to all! Recently I thought it would be nice to have a spaceport in the south of Europe, so I came across the ASVI base and installed it. When I looked at it the first time I was wondering why the near surroundings of the base are completely white (see attached screenshot). Are there some...
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    AeroBrakeMFD Colored map in Graph/Map PRJ

    Thanks alot for the quick answers. @Castor: There's some misunderstanding, I guess. I didn't mean the detailed numbers and values which can be toggled on and off by MOD as in most MFDs. I meant the color and visual details of the map itself. @asbjos: Thanks for the hint. I will try this as...
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    AeroBrakeMFD Colored map in Graph/Map PRJ

    Hi at all! I have got a question concerning the map/graph display of AerobrakeMFD. Just in case somebody came across the same "problem", and there might be a solution for this: When I installed AerobrakeMFD for the first time and clicked through the different display and PRJ options, a small...
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    General Question "Wheels up, wheels down, ..." in replay

    Thanks a lot for your answers to my question! I'm well aware that this is indeed a very-low-priority problem since it only occurs in the playback. I'll try your suggestions for those occasions when I want to show the playback of a landing to somebody... :) Catweazle
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    General Question "Wheels up, wheels down, ..." in replay

    Hi, Orbiter folks! I was just wondering whether I made some mistake or this was normal: When I replay a record of an Orbiter vessel taxiing around on a spaceport areal, or just while lowering speed on the runway just after touchdown, the voice (using Dan Steph's Orbiter Sound 4.0) annoyingly...
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