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    Problem Hi-res runways in Orbiter 2016?

    Hi @all! Since I'm new to Orbiter 2016, I'm not sure whether I'm making mistakes with addons, or whether they just won't work with Orbiter 2016 at all ... In my old Orbiter 2010 installation, I used some hi-res textures for runways, as they are available from OHM. I tried this with Orbiter 2016...
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    Hardware Key mapping for Logitech Extreme 3D Pro doesn't work

    Hi @all! After some long kind of "time-out" I finally came back to Orbiter :) Several years ago, I only had an old Windows XP computer with rather scanty CPU, graphics, and memory capabilities...:cry: Therefore I could just use Orbiter 2010 with low resolution settings, etc.....yet it worked...
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    Problem Problem with crew transfer to ISS

    Hi @all! Although I tried hard to find a solution via this forum and via Google, I still can't transfer crew members from XR2 Ravenstar or XR5 Vanguard to the ISS. I installed DanSteph's DeltaGliderIV & UMmu 3.0 and UCGO & UMmu 3.0, and I tried to remove any blanks and hyphens from the...
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    Problem Missing tiles at ASVI base?

    Hi to all! Recently I thought it would be nice to have a spaceport in the south of Europe, so I came across the ASVI base and installed it. When I looked at it the first time I was wondering why the near surroundings of the base are completely white (see attached screenshot). Are there some...
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    AeroBrakeMFD Colored map in Graph/Map PRJ

    Hi at all! I have got a question concerning the map/graph display of AerobrakeMFD. Just in case somebody came across the same "problem", and there might be a solution for this: When I installed AerobrakeMFD for the first time and clicked through the different display and PRJ options, a small...
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    General Question "Wheels up, wheels down, ..." in replay

    Hi, Orbiter folks! I was just wondering whether I made some mistake or this was normal: When I replay a record of an Orbiter vessel taxiing around on a spaceport areal, or just while lowering speed on the runway just after touchdown, the voice (using Dan Steph's Orbiter Sound 4.0) annoyingly...
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