Search results

  1. A

    Resolved Orbiter Download Mirror 1 - Certificate has expired, Mirror 2&3 redirects to GoDaddy

    Hi @Xyon, just a heads up that the texture HTTP downloads on mirror.orbiter-radio.uk are showing a certificate error again. LetsEncrypt certificate expired on Sep 22. It's a bit of a bother since that is now the only apparent source for the newer high-res Mercury, Mars, and Titan textures. (It...
  2. A

    Request Orbiter 2016 Surface Tile import/export tool.

    Face: That roadmap makes sense to me. Loru: I think that sounds good with the subdivide feature. I like your interface proposal, too. :thumbup: (Just needs tile navigation.)
  3. A

    Request Orbiter 2016 Surface Tile import/export tool.

    True, and a good point. I suppose that's why I said "modeler" :D I guess the simplest view is, power users (like Loru and myself) would like to have mesh export/import. The "usual base designer" might not need or want that... simple vertex height editing in a based editor might be plenty, or 2D...
  4. A

    Request Orbiter 2016 Surface Tile import/export tool.

    Totally agree, especially when it comes to matching terrain to base objects as you mentioned before. Heightmaps would just be a useful intermediate option between simple tweaking in the base editor and full-on 3D manipulation. But I'd prefer to have mesh import/export before heightmaps, if it's...
  5. A

    Hello everyone!

    Hi Orbinauts! :hello: I've been playing around with Orbiter for a couple years now, slowly getting better at it. I love the realism and open-endedness of the sim. Upgraded my computer a couple weeks ago, so hopefully I'll be able to do a lot more with Orbiter now. I really want to get involved...
  6. A

    Request Orbiter 2016 Surface Tile import/export tool.

    Long-time forum lurker here... this thread drew me out of hiding to finally register and make my first post. :tiphat: I've wanted a tool to edit terrains since I started playing around with the beta several months back. Myself, I'd prefer to do the dirty work of editing/creating terrain in a...
Top