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  1. johnnymanly

    Question [SOLVED] Misunderstanding v:del_animation(anim)

    I'm trying to use "del_animation" like this: function clbk_poststep(simt,simdt,mjd) if vi:get_groundcontact() == true then vi:del_animation(anim_Chute) end end I'm expecting the animation to be deleted and the mesh groups to revert to their initial state but that's not what happens. The...
  2. johnnymanly

    Problem - SOLVED - Problem with latest Orbiter build on Linux

    Is anyone successfully running the latest Orbiter on Linux (1/17/2024)? With DX9 client I'm getting a crash when the Orbiter Launchpad starts. No crash with DX7 version. wine: Call from 7BD2BD08 to unimplemented function d3d9.dll.20, aborting Log: **** Orbiter.log 000000.000: Build Jan 17 2024...
  3. johnnymanly

    Over 17 years of Orbiter...

    ... And on Linux using the old "winex". My current PC is built in that same case.
  4. johnnymanly

    General Question Set animation from scenario file

    Can I set an animation from the scenario file? This is a Lua vessel.
  5. johnnymanly

    General Question Propeller animation [solved]

    I'd like to animate a prop in a Lua vessel. I can set the animation like this: pwr = vi:get_animation(anim_Prop) da = simdt * 0.1 pwr_proc = pwr + da gas = vi:get_thrusterlevel(thmain) if gas > 0 then vi:set_animation(anim_Prop,pwr_proc) end but I don't know how to repeat...
  6. johnnymanly

    Question animation duration in Lua vessel [solved]

    Hello, I'm animating the landing gear in a Lua vessel like this: function clbk_poststep(simt,simdt,mjd) alt = vi:get_altitude() lgr = vi:get_animation(anim1) if lgr == 1 and alt > 250 then vi:set_animation(anim1,0) end if lgr == 0 and alt < 200 then...
  7. johnnymanly

    Problem 2016 + d3d9 + Linux = screen artifacts

    Hello, I'm running Orbiter 2016 with Arch Linux. Using the d3d9 client I'm getting artifacts in the form of dark squares randomly flashing on the screen. Have any other Linux users seen such a thing? Frame rates are good and everything looks fine otherwise.
  8. johnnymanly

    Back after a while...

    Hello, I'm back at Orbiter after a few years off. Glad to see that there's still a lot going on.
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