Search results

  1. Boxx

    OHM Gaia Celestial Sphere

    :mad: what do you mean? Gaia is an ESA mission, the data are ESA (and open), not NASA's. Please credit properly the work of others. your source is a NASA publication from non-NASA data, which does not transfer the authorship, never... same like when we speak about SPICE, which is a wonderful...
  2. Boxx

    Orbiter Video Thread

    Patrol of 3 DeltaGliders Returning to base after a 1G formation flight training toward Phobos
  3. Boxx

    Request Update Earth night light texture to latest NASA Black Marble version

    hehe, you're right about opinions (but why did you include #4, then?! was it a test? then, I failed :eek: )... the same happens with the Moon surface: what is its color? Probably the reason why the Artemis II astronauts were asked to describe the colors they saw (and they saw braun-ish and...
  4. Boxx

    Request Update Earth night light texture to latest NASA Black Marble version

    I guess #4 is probably what we should expect from space, as compared with an image taken by astronauts
  5. Boxx

    Updates Artemis II

    thanks for this snapshot, that actually surprises me!! Does anybody know what is this highly reflective material that the heat-shield is made of? Looks metallic, almost a mirror where we can see the handles of the ESM that grabs the capsule...
  6. Boxx

    Planetshine - need algorithms

    in my understanding, the graphic engine is responsible to illuminate the Moon, and to compute the light spread on its surface (a sphere) assuming its albedo 0.12 (if you say so) that must be input, indeed, but not counted in light sources: there are 2 sources here, the Sun and the Earth...
  7. Boxx

    Planetshine - need algorithms

    as a very simplified low (linearization to avoid computation of complex integrals), I would consider the phase angle \alpha (between the Sun and the target/moon, as seen from the reflecting body/planet) and define a light source in the graphic engine at the location of the reflecting body, whose...
  8. Boxx

    Updates Artemis II

    (edit: lapsus) :D they're already flying to the East West of the near side, hence Oriental is at Nadir now for them.
  9. Boxx

    Multi-language support

    My feeling is that keeping "specialized" files is better, because the most difficult in translations is the context, i.e. the "atmosphere" that must be translated. Then, multiple files is a way to clarify the context of each, even if that makes repetitions. In addition, personally, I am more in...
  10. Boxx

    Multi-language support

    Hi, I've just started, you'll find progressively your files in this : https://share.obspm.fr/s/qbf9d4oTQacnE3Z I will tell you once completed. EDIT (March 28): all done -> @Gondos : see .zip attached, hopefully the file tree is correct
  11. Boxx

    Multi-language support

    if the review concerns all *.fr_FR.po, I can take them from your PR, it's ok. Sorry, I can't help on the code these days.
  12. Boxx

    Multi-language support

    hi, nice to see that!, I can see many .pot in your commit (https://github.com/orbitersim/orbiter/pull/634/files). As I reviewed only one, if you did not review the others, do you request a review for all of the .pot?
  13. Boxx

    Problem Unable to turn off monitor when not playing

    At least not with OMP directly. OMP server computes nothing in terms of flight dynamics. The client only "runs" Orbiter and sends its vessels status to the server, only for the sake of signaling to neighbour vessels in other clients. If the client is stopped, all its vessels are deleted. In...
  14. Boxx

    Hardware Developing low-cost flight control (WIP)

    Without sharing my opinion about the price, I want to express how inspiring is this kind of work because industrial joysticks target atmospheric flights and home-made joystick could target all controls in Orbiter for "space" flight (e.g. RCS modes and cockpit/2D views & zooms, probably with the...
  15. Boxx

    New Release Insight Scenarios pack

    this addon is needed in addition? (that contains models and code for MarCO-A & -B, and InSight, not included above)
  16. Boxx

    Updates Proba mission news

    :hailprobe:Proba-3! As a reminder: the mission was designed for 2 years and a lot of scientific resultswere achieved so far, according to ESA: launch 12/2024 today's status 03/2026
  17. Boxx

    Multi-language support

    wondering whether the use of MSVC (in O2024, I guess) is compatible with the portability to non-Windows? if not, would be too bad Can the API be exposed to C++ code first, beside Lua?
  18. Boxx

    Multi-language support

    yes, I understand, but my question was about the context in Orbiter where this word appears. By the way, in this Orbiter modification, as well as in O2024, is there/could there be an API to retrieve the language from the modules' code? Then, the modules could implement translations. Also...
  19. Boxx

    Multi-language support

    Done! very few typos actually, but some suggestions here and there, up to you to accept/reject. (and sorry for my shared repo, it seems there is an IT maintenance on it...) EDIT: by the way, I think the provided .po is a good start for all other languages, and, @Matias Saibene @Fabri91...
  20. Boxx

    Multi-language support

    ok, i don't have the download button because I don't have an account on github (only gitlab). Can you upload somewhere -> here for instance, or can I check translations directly from .po/.pot? (maybe the latter is better to check everything)
Back
Top