I know. The vessel still needs to match the Earth's rotation in order to stay above the same point and the centrifugal forces must neutralize the gravitation in order to maintain the height. But as I said: I do not want Orbiter to simulate the orbit, I want to position the vessel in every...
I set the speed to 0 on purpose. If I overwrite the position in every frame, Orbiter should not change the values anymore, as the simulation has been performed already. At least that's what I thought I did. Checking the documentation for clbkSetStateEx leads me to the assumption that this only...
I'm trying to directly position with keys a spacecraft in the earth's orbit on a geostationary position. Somehow all my attempts have failed.
My approach: use clbkPostStep:
void StationaryOrbit::clbkPostStep (double simt, double simdt, double mjd)
OBJHANDLE earthHandle =...
Decision made
Thx for all you help and suggestions. I think I will go with the strategy-approach (and keep the rest in the back of my head). This way I can use the scn-File to define the classes and properties.
How do I get that information? I would need the info when ovcInit is called in order to return the proper class. I haven't really found the info in the manuals.
That means defining the final class in the scenario-file and not the vehicle-file containing ClassName and Module - right? I though there might be a way to do this in the vehicle-config-file.
I'm trying to implement a plugin with different vehicle-classes that need access to each other's API. Due to my not existing knowledge of MS and MS VC 2008 I'm looking for an easy way to solve this (which means putting all in one DLL).
So: Is it possible to create a DLL providing vehicles of...
Yes, the problem was there. :thumbup:
Thinking might actually have helped.
If I would have checked the header, I might have figured it out myself. My fault: I only checked the documentation, which said that the directive needs to be defined - I did that without further thinking. If I would...
Hi,
I'm having a very basic problem: I wrote a DLL which only has InitModule and ExitModule. The DLL is placed in the Module/Plugin-Directory, and I can add it to the active modules (which I did).
However - the module is not loaded when I start a scenario (the only thing it does is open a...
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