Search results

  1. G

    General Question I'm back after not playing Orbiter for a long time. It looks like there have been some changes regarding add-ons?

    Thanks for replying. I'll have to see what I can do about getting Gemini Joe to work in the current version. I had a lot of problems with the infrastructure for NASSP. Has that also been revamped?
  2. G

    General Question I'm back after not playing Orbiter for a long time. It looks like there have been some changes regarding add-ons?

    So I had this old laptop with a broken hard drive, and I recently replaced that with an SSD. Now that I had a spare working computer again, I thought it might be fun to return to Orbiter. I've done the download and install, and everything seems to work fine, or it will when I finish...
  3. G

    OHM Little Joe & Beach Abort

    I downloaded and installed this addon and it runs well in v2016. I'm especially pleased that some developers are upgrading more historic spacecraft add-ons to this version. However, I notice that, during the powered flight phase, the spacecraft rotates to a normal prograde position meaning...
  4. G

    Is it possible to set up a free-fall scenario?

    This is what I'm after. Intuitively I understand what needs to be done but but I wasn't sure how to fill in the blanks in the form. I wouldn't need to use the exact neutral point, but I would like to start higher than 200km. I assume the same principle would apply, as long as I'm definitely...
  5. G

    Is it possible to set up a free-fall scenario?

    One of the most exciting features of Orbiter 2016 is the much more realistic and detailed planetary scenery. It's mainly for that reason that I would like to set up a "flight" which, with the Moon as the reference object, would begin just below the Earth-Moon neutral point, and my spacecraft...
  6. G

    Scenario Is there a way to configure a stationary external camera view midflight?

    That sounds feasible. I'm thinking I could do something like this: Start my flight Pause and save the scenario a minute or so in (ideally, well before burnout but far enough into the flight that it "looks like space") Maybe two seconds later, pause and save the flight again Use the current...
  7. G

    Scenario Is there a way to configure a stationary external camera view midflight?

    As GIFs seem to the social media rage these days, I wanted to build a couple using Orbiter screenshots or video clips. (I'm assuming it's OK for me to do this as my only objective is to amuse a couple of friends online; if it isn't, will Martin or somebody please advise.) I would like to...
  8. G

    Programming Question Is it possible to use only part of an existing SC3/SC4 addon?

    Having just incorporated the Gemini spacecraft by estar and replicant into my first add-on, I've seen that Spacecraft addons operate on the basic principle that you start out with a single spacecraft, and that as you jettison a component you now have one more spacecraft, and so on until there is...
  9. G

    Controls hypersensitivity issues in my MS/SC based addon

    IIRC I think the first stage version does, and the second stage version does not, which led me to the same thought. I've tried adding the parameters without success. Then again, it's certainly possible my values were simply too high. (I'm posting on my mobile right now so I can't verify) The...
  10. G

    Controls hypersensitivity issues in my MS/SC based addon

    This applies to a certain configuration of my Gemini Joe addon, but only when I attempt to fly it manually into space. I think it's potentially applicable to any addon using the MS/SC modules, whichever versions of those modules may be in use for the configuration in question. The basic issue...
  11. G

    OHM Gemini Joe v1 r1

    Whoops, it seems the formal list of required modules info went missing. This add-on uses: Spacecraft4 Multistage2 (for one scenario) Multistage2015 (for the other four scenarios) space.dll (Brianj's recent revision) OrbiterSound (if desired) Earth1962 (if desired)
  12. G

    New Release Gemini Joe

    The official A&C thread is now available, here. Also, I've just uploaded a revision to take advantage of MS2015 and SC4. To address the maneuverability issue in the second stage configuration free-flight scenario, I have kept MS2 for just that one scenario.
  13. G

    Mars Attacks! Sort of...

    Awesome photo! May I ask, what equipment did you use here? Sent from my SM-G900P using Tapatalk
  14. G

    Gemini Joe v1 r1 2016-05-21

    This is just a simple addon in which I used existing meshes and spacecraft components to create an imaginary "Little Joe" configuration for the Gemini spacecraft.  The initial upload comprises two configurations that use either stage of the Titan II launch vehicle, which was used by Project...
  15. G

    New Release Gemini Joe

    I just made a perfunctory test* and noticed some interesting differences. Especially in the guided ascent scenario for the second stage configuration, there was a great deal of minor yawing/pitching off prograde with the older versions, though the SW always corrected it to stay generally on...
  16. G

    Problem can't close menus

    (Cue the chorus) Microsoft, that's who! Sent from my SM-G900P using Tapatalk
  17. G

    New Release Gemini Joe

    Would that require much in the way of C++ coding? For one reason and another, I haven't been able to set up the Visual C++ environment in a way that will work correctly with Orbiter. VC++ 2008 Express is missing some MFC components; meanwhile, VC++ 2015 does have those, but will not work with...
  18. G

    New Release Gemini Joe

    The Gemini Joe add-on is available for download. I'm starting this thread on Xion's advice since the official Addons & Comments thread won't be available until a few days from now. At that time, this thread will be merged with the official one, and for the time being questions and comments may...
  19. G

    Question Typical time to vet addons and post them in Orbit Hangar?

    Considering what I have just learned the approval process involves, and that there seems usually to be just one admin, I don't think one day is nearly enough for an average turnaround.
  20. G

    Question Typical time to vet addons and post them in Orbit Hangar?

    I see from a quick search that this question has been brought up a couple of times already, but also note that the threads are old--well past the point where it wouldn't be necroposting to bump them. And more importantly, I don't know if the information offered there is still current. So...I...
Top