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    Oculus Rift

    Update on my Oculus Quest 2 Spaceflight Sim:
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    Oculus Rift

    Hi Wolf, unfortunately it's not available and compatible any more. In 2014 I used the SDK for the DK1 which drastically changed over the years. It was only possible because the the DK1 supported to render on a different screen, which is nowadays an outdated technique. I was only altering the...
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    Oculus Rift

    Oculus Quest - Space Flight Sim Prototype I am still working on it, occasionally. This project uses: - Unity3D Engine for Rendering and Physics - Nasa/JPL CSpice library for positions - Oculus Quest Unity SDK for HMD and controller input Let me know what you think.
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    Oculus Rift

    DK2 I ordered the Oculus Rift DK2 and expect it to be delivered very soon. I cannot wait to start developing on the Orbiter support for it. I will keep you informed. Greetz
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    Oculus Rift

    @dgatsoulis How did the "presence" in the VC feel? It feels very real ;-) The VC is awesome for devices like the Oculus Rift. Everything seems to be proper sized. (controls, etc) I believe that it must be possible to stay in the virtual cockpit during an entire flight. The rift has just 640x800...
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    Oculus Rift

    Oculus Rift integration proof of concept Hi orbinauts, I was curious to see the Rift working with my favourite space flight simulator (Orbiter), so I just integrated the support by myself. What I used: Orbiter Beta from svn://orbithangar.com/orbiter/ D3D9Client R12 for Orbiter Beta from...
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