Question Camera on MFD?

Lizhi Shang

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Hello,

I wish to know if there is an MFD addon that allows displaying a camera view?

In case of hover, a downward looking camera, or in case of docking, a docking camera?

Sincerely,
 

n122vu

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I know there was a CameraMFD addon that worked with an older version of Orbiter. I don't know if it's compatible with Orbiter 2016, but you can certainly try it and see:

CameraMFD 0.12 Beta
 
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jedidia

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I know there was a CameraMFD addon that worked with an older version of Orbiter. I don't know if it's compatible with Orbiter 2016, but you can certainly try it and see:

From my experience with the Orbiter sdk, something like this is basically impossible to do without some major, very evil hacks (or potentially by integrating the feature directly into a graphics client, but then it'll only work with that client). As such, I wouldn't expect it to work for anything but the precise orbiter build it was compiled for.
 

GLS

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There are some interesting looking functions in the D3D9 sdk files... :hmm: not sure if it works, or if it is intended for this use.
 

fort

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Works well with the v.160815 version.
 

LeePalmer

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No luck with d3d9 160828 or standard orbiter 171203, for both the dll is not loaded successfully. Prob just XP.
 

kuddel

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There are some interesting looking functions in the D3D9 sdk files... :hmm: not sure if it works, or if it is intended for this use.

Yes they are intended for that use :)

Attached is a ZIP of a Demo MFD that uses some of that functionality.
I don't know exactly what Orbiter version the included DLL was build for, but I think it's "Orbiter BETA" Orbiter 2016 (v.160828).

Nevertheless, the included source should give you some hints...

/Kuddel

P.S.: Note, that this was/is work-in-progress, so no guarantee to work 100% as expected
 

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GLS

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Yes they are intended for that use :)

Attached is a ZIP of a Demo MFD that uses some of that functionality.
I don't know exactly what Orbiter version the included DLL was build for, but I think it's "Orbiter BETA".

Nevertheless, the included source should give you some hints...

/Kuddel

P.S.: Note, that this was/is work-in-progress, so no guarantee to work 100% as expected

I have to study that when I get the chance... maybe I can make the TV screens in SSU. Thanks! :thumbup:
 

kuddel

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The Camera part is at class PageB (PageB.h).
And don't get confused that I implemented everything in just the header files, it was a quick test back then...

---------- Post added at 20:50 ---------- Previous post was at 20:42 ----------

Note: The included DLL is for Orbiter 2016 (v160828)!
 
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