Owenmck
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Hi, I'm back to creating some custom planets in Orbiter 2016, and I was wondering how I would define an area to use the water micro-texture in D3D9?
I have the planet Laythe, which is mostly ocean, and currently the ocean is using the default Micro-Texture. How would I change this so that only the ocean uses the water micro-texture, like Earth?
Thanks
I have the planet Laythe, which is mostly ocean, and currently the ocean is using the default Micro-Texture. How would I change this so that only the ocean uses the water micro-texture, like Earth?
Thanks