D3D9 and Moonbase Alpha

pbar1469

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Hi all.
I've done some searching in this forum but I could not find a solution for this issue:

When using Moonbase Alpha (1.5) with the D3D9 client, the menu for the Landing Pads on MBATCAR does not appear, nor can I detach any Eagle from the pad?

Any one having the same issue? It's all good when using the native D3D7 from orbiter.

Thanks!!
 

pbar1469

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Ok, found out that if I activate the "GDI compatibility" check box under the Video tab, it does work after all. And it wasn't just Moonbase Alpha, but any addon/module that prints information/menus on the screen (like UMMU/UCGO info for example).

And for future reference, I am using Orbiter 100830 with D3D9 client R10.

Cheers
 

pbar1469

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I noticed, thanks. But unfortunately it makes no difference.
Does anyone else have the same issue?
Or can anyone use MBA/UMMO with D3D9 without having to use GDI compatibility?
 

orb

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Or can anyone use MBA/UMMO with D3D9 without having to use GDI compatibility?
If add-on uses GDI functions to draw, you need to use GDI compatibility.
 
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