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Hi all.
A buddy at FOI has this problem.
Until yesterday everything was working.
After the update from Win8 to 8.1, D3D9 (both R10 and R12) has stopped working, outputting this log:
Clean Orbiter install, only with sound and D3D9.
Without D3D9, it runs flawlessly.
Any idea?
A buddy at FOI has this problem.
Until yesterday everything was working.
After the update from Win8 to 8.1, D3D9 (both R10 and R12) has stopped working, outputting this log:
Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 3.94739e-007 sec
Found 0 joystick(s)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module D3D9Client.dll ........ [Build 130712, API 100830]
**** Creating simulation session
D3D9Client: [DirectX 9 Initialized]
D3D9Client: Sytem has XNA math support
CreateDevice() Failed HR=0x8876086A
[Device Initialization Failed]
D3D9Client:FAIL: [Device Initialization Failed]
D3D9Client: ERROR: Failed to initialize 3D Framework
ERROR: Failed to initialize 3D Framework
Clean Orbiter install, only with sound and D3D9.
Without D3D9, it runs flawlessly.
Any idea?