https://r.tapatalk.com/shareLink/to...0&share_fid=8246&share_type=t&link_source=app
Calculating the dry mass of a 5m+ diameter stage.
I lack the coding skills necessary to do this, but would someone be interested in putting together a program/tool using the formulas in this thread?
Basically just something where a user could put in the required information and get the (required) parameters back?
Or am I just barking up the wrong tree?
I tried learning some C# coding to create it, but I just can't get it to work. I could see how with time, I MIGHT be able to get a console program to work, but I feel like a proper GUI would be much nicer and also enable others to create realistic add-ons. It's just the math implementation that I can't wrap my head around.
Side note: I hope I linked to the thread correctly. I'm using Tapatalk and I'm going to try to make sure it works correctly.
Side, side note: When using the above link, it goes to the last post (mine). The formulas are in the first 2-6 posts I believe. The person providing the information is an excellent resource, and I believe a (possibly) stand-alone program (ideally) would be a great tool for add-on makers trying to create realistic rockets/spacecraft.
Sent from my PH-1 using Tapatalk
Calculating the dry mass of a 5m+ diameter stage.
I lack the coding skills necessary to do this, but would someone be interested in putting together a program/tool using the formulas in this thread?
Basically just something where a user could put in the required information and get the (required) parameters back?
Or am I just barking up the wrong tree?
I tried learning some C# coding to create it, but I just can't get it to work. I could see how with time, I MIGHT be able to get a console program to work, but I feel like a proper GUI would be much nicer and also enable others to create realistic add-ons. It's just the math implementation that I can't wrap my head around.
Side note: I hope I linked to the thread correctly. I'm using Tapatalk and I'm going to try to make sure it works correctly.
Side, side note: When using the above link, it goes to the last post (mine). The formulas are in the first 2-6 posts I believe. The person providing the information is an excellent resource, and I believe a (possibly) stand-alone program (ideally) would be a great tool for add-on makers trying to create realistic rockets/spacecraft.
Sent from my PH-1 using Tapatalk
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