Project HAUNEBU3 V1

RAY ASTRO

Orbinaut,Psychonaut
Addon Developer
Joined
Feb 1, 2010
Messages
19
Reaction score
0
Points
0
Location
Vigo,Galicia
Website
orbiterxraysing.wordpress.com
thank you again :thumbup:

i have doubts about how can i add my ship in the orbiter scenario editor???

im only using a configfile.ini stored in the config/spacecraft (path)

is needed make a configfile.ini and put it in the config/vessels ???

how can i make it??? can you write an example???

im making the last changes...the docking ports are working ...for now i decide use the option dglider for the aerodinamics (is more complicated for me make realistic aerodinamic behavior for the ship...and the same problem for the PARTICLESTREAM...if you want help me...im open to all your ideas)

im finishing the last changes and i hope the release coming soon

:cheers:thank you again for all:thumbup:

Code:
[CONFIG]

MESHNAME="HAUNEBU3-V1"
SIZE=11
EMPTY_MASS=50000.000
FUEL_MASS=50000.000

MAIN_THRUST=1000.10e5
RETRO_THRUST=1000.10e5
HOVER_THRUST=100.10e5
ATTITUDE_THRUST=100.10e5

ISP=1000.0e5

CW_Z_POS=1
CW_Z_NEG=1
CW_X=1
CW_Y=1

PMI=(698.31,1168.42,721.64)

CROSS_SECTION=(293.74,131.04,246.82)

VOLUME:6048.48
CENTER OF MASS:(0,0,0)

PITCH_MOMENT_SCALE=0.1000
BANK_MOMENT_SCALE=0.1000
FOCUS=-1
ROT_DRAG=(0.000001,0.000001,0.000001)

TRIM=0.0
COG=20.17

LAUNCH_PT1=(0,-20.17,15)
LAUNCH_PT2=(-13.5,-20.17,-7.5)
LAUNCH_PT3=(13.5,-20.17,-7.5)

LAND_PT1=(0,-20.17,15)
LAND_PT2=(-13.5,-20.17,-7.5)
LAND_PT3=(13.5,-20.17,-7.5)

VISIBLE=0
CAMERA=(0.21,0.58,5.975)

[VC]
MESHNAME="nx426\nx426VC"
MFD_LEFT=1
MFD_RIGHT=2
HUD=0 
HUD_SIZE=0.2
HUD_CENTER=(0.21,0.615,6.5) 

[AERODYNAMICS]

MODEL=dglider

[LANDING_GEAR]
WHEEL=0.25
BELLY=0.5 
BRAKE=50000 
SEQ=0

;DOCKS

[DOCK_0]
POS=(0,-20.20,0)
DIR=(0,-1,0)
ROT=(0,0,1)

[DOCK_1]
POS=(0,22.25,0)
DIR=(0,1,0)
ROT=(0,0,-1)

;ATTACH

[PARENT_ATTACH_0]
NAME="HAUNEBU3+_ATTACH_0"
POS=(0,19.05,7.55)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX0"

[PARENT_ATTACH_1]
NAME="HAUNEBU3+_ATTACH_1"
POS=(7,13.05,18.55)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX1"

[PARENT_ATTACH_2]
NAME="HAUNEBU3+_ATTACH_2"
POS=(-7,13.05,18.55)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX2"

[PARENT_ATTACH_3]
NAME="HAUNEBU3+_ATTACH_3"
POS=(0,-16.9,30)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX3"

[PARENT_ATTACH_4]
NAME="HAUNEBU3+_ATTACH_4"
POS=(29.35,7,0)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX4"

[PARENT_ATTACH_5]
NAME="HAUNEBU3+_ATTACH_5"
POS=(-29.35,7,0)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX5"

[PARENT_ATTACH_6]
NAME="HAUNEBU3+_ATTACH_6"
POS=(27,-16.9,-15)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX6"

[PARENT_ATTACH_7]
NAME="HAUNEBU3+_ATTACH_7"
POS=(-27,-16.9,-15)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX7"

[PARENT_ATTACH_8]
NAME="HAUNEBU3+_ATTACH_8"
POS=(-45.4,-13.25,0.3)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX8"

[PARENT_ATTACH_9]
NAME="HAUNEBU3+_ATTACH_9"
POS=(45.4,-13.25,0.3)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX9"

[PARENT_ATTACH_10]
NAME="HAUNEBU3+_ATTACH_10"
POS=(0,-13.25,45)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLXX"

[PARENT_ATTACH_11]
NAME="HAUNEBU3+_ATTACH_11"
POS=(0,-17.75,0)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="XRAY1"

;ANIMATIONS

[ANIM_SEQ_0]
; GEARS
KEY=G
DURATION=5

[ANIM_SEQ_1]
; OPEN S 
KEY=K
DURATION=5

[ANIM_COMP_0]
; S Topper
SEQ=1
GROUPS=210,09
RANGE=(0,.5)
ROT_PNT=(0,20,-3)
ROT_AXIS=(1,0,0)
ANGLE=-90

[ANIM_COMP_1]
; S Button
SEQ=1
GROUPS=08,209
RANGE=(0,.5)
ROT_PNT=(0,-17,-3)
ROT_AXIS=(1,0,0)
ANGLE=165

[ANIM_COMP_2]
; pull Rear LAND GEARS
SEQ=0
GROUPS=109,111
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,10,0)

[ANIM_COMP_3]
; Leg L
SEQ=0
GROUPS=109
RANGE=(0.0,1.0)
ROT_PNT=(27,-17,-15)
ROT_AXIS=(-1,0,0)
ANGLE=45

[ANIM_COMP_4]
; Leg R
SEQ=0
GROUPS=111
RANGE=(0.0,1.0)
ROT_PNT=(-27,-17,-15)
ROT_AXIS=(-1,0,0)
ANGLE=45

[ANIM_COMP_5]
; Leg F
SEQ=0
GROUPS=110
RANGE=(0.0,1.0)
ROT_PNT=(0,-17,30)
ROT_AXIS=(1,0,0)
ANGLE=45

[ANIM_COMP_6]
; L LAND GEAR
SEQ=0
GROUPS=109
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(10,0,0)

[ANIM_COMP_7]
; R LAND GEAR
SEQ=0
GROUPS=111
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(-10,0,0)

[ANIM_COMP_8]
; F LAND GEAR
SEQ=0
GROUPS=110
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,0,-15)

[ANIM_COMP_9]
; B LAND GEARS
SEQ=0
GROUPS=109,111
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,0,10)

[ANIM_COMP_10]
; pull F LAND GEAR
SEQ=0
GROUPS=110
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,15,0)

[ANIM_COMP_11]
; pull ELEVATOR ENTRY T
SEQ=1
GROUPS=12,0,112,219,220
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,2.25,0)

[ANIM_COMP_12]
; pull ELEVATOR ENTRY B
SEQ=1
GROUPS=1,221,222,113,13,14
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,-2.75,0)

;MAIN_EXHAUST

[EX_MAIN_0]
OFF=(0,-7.5,0)
DIR=(0,0,-1)
LENGTH=100
WIDTH=20

[EX_MAIN_1]
OFF=(0,-5,0)
DIR=(0,0,-1)
LENGTH=15
WIDTH=15

[EX_MAIN_2]
OFF=(0,0,0)
DIR=(0,0,-1)
LENGTH=10
WIDTH=10

;HOVER_EXHAUST

[EX_HOVER_0]
OFF=(0,-10,30)
DIR=(0,-1,0)
LENGTH=5
WIDTH=5

[EX_HOVER_1]
OFF=(27,-10,-15)
DIR=(0,-1,0)
LENGTH=5
WIDTH=5

[EX_HOVER_2]
OFF=(-27,-10,-15)
DIR=(0,-1,0)
LENGTH=5
WIDTH=5

[EX_HOVER_3]
OFF=(0,-1,0)
DIR=(0,-1,0)
LENGTH=10
WIDTH=10

;RETRO_EXHAUST

[EX_RETRO_0]
OFF=(29.5,5.5,0)
DIR=(0,0,1)
LENGTH=1000
WIDTH=0.3

[EX_RETRO_1]
OFF=(-29.5,5.5,0)
DIR=(0,0,1)
LENGTH=300
WIDTH=0.3

[EX_RETRO_2]
OFF=(45.5,-13.5,0)
DIR=(0,0,1)
LENGTH=300
WIDTH=0.3

[EX_RETRO_3]
OFF=(-45.5,-13.5,0)
DIR=(0,0,1)
LENGTH=300
WIDTH=0.3

[EX_RETRO_4]
OFF=(0,5.5,29.5)
DIR=(0,0,1)
LENGTH=300
WIDTH=0.3

[EX_RETRO_5]
OFF=(0,-13.5,45.5)
DIR=(0,0,1)
LENGTH=300
WIDTH=0.3

[EX_RETRO_6]
OFF=(0,-10,0)
DIR=(0,-1,1)
LENGTH=15
WIDTH=15
here a H3V1 full docked scenario with xr2 and xr5 orbiting mars...and with some spotligths2...you can delete if you care for test only the docking

Code:
BEGIN_DESC

END_DESC

BEGIN_ENVIRONMENT
  System Sol
  Date MJD 56004.9173945999
END_ENVIRONMENT

BEGIN_FOCUS
  Ship HAUNEBU3-V1
END_FOCUS

BEGIN_CAMERA
  TARGET HAUNEBU3-V1
  MODE Extern
  POS 11.09 -31.61 7.01
  TRACKMODE TargetRelative
  FOV 45.00
END_CAMERA

BEGIN_MFD Left
  TYPE Docking
  NAV 0
END_MFD

BEGIN_MFD Right
  TYPE Map
  REF Mars
  POS 0.00 0.00
END_MFD

BEGIN_VC
END_VC

BEGIN_SHIPS
HAUNEBU3-V1:Spacecraft\Spacecraft3
  STATUS Orbiting Mars
  RPOS 13042421.09 2241459.49 -1629082.12
  RVEL 7876.670 785.394 1252.288
  AROT 163.44 23.22 113.23
  AFCMODE 7
  PRPLEVEL 0:0.997762 1:1.000000
  THLEVEL 21:1.000000 22:1.000000
  DOCKINFO 0:0,XRAYGUARD 1:0,XRAVEN
  NAVFREQ 0 0
  RCS 1
  CTRL_SURFACE 1
  CONFIGURATION 1
  CURRENT_PAYLOAD 0
  SEQ 0 2 0.998294
  SEQ 1 2 0.997734
END
SPLX1H3:spotlight2
  STATUS Orbiting Mars
  RPOS 13042434.52 2241470.82 -1629093.33
  RVEL 7876.670 785.394 1252.288
  AROT 163.44 23.22 113.23
  ATTACHED 0:0,HAUNEBU3-V1
  AFCMODE 7
  NAVFREQ 0 0
  SPT 1 300.0000 0.3491
  PAT 0.0000 19.0500 7.5500 0.0000 1.0000 0.0000 0.0000 0.0000 1.0000
  GBL 0.50000 0.00000
END
SPLX2H3:spotlight2
  STATUS Orbiting Mars
  RPOS 13042422.57 2241476.66 -1629098.73
  RVEL 7876.670 785.394 1252.288
  AROT 163.44 23.22 113.23
  ATTACHED 0:1,HAUNEBU3-V1
  AFCMODE 7
  NAVFREQ 0 0
  SPT 1 300.0000 0.3491
  PAT 7.0000 13.0500 18.5500 0.0000 1.0000 0.0000 0.0000 0.0000 1.0000
  GBL 0.50000 0.00000
END
SPLX3H3:spotlight2
  STATUS Orbiting Mars
  RPOS 13042427.65 2241464.95 -1629104.49
  RVEL 7876.670 785.394 1252.288
  AROT 163.44 23.22 113.23
  ATTACHED 0:2,HAUNEBU3-V1
  AFCMODE 7
  NAVFREQ 0 0
  SPT 1 300.0000 0.3491
  PAT -7.0000 13.0500 18.5500 0.0000 1.0000 0.0000 0.0000 0.0000 1.0000
  GBL 0.50000 0.00000
END
SPLX4H3:spotlight2
  STATUS Orbiting Mars
  RPOS 13042394.68 2241459.04 -1629104.49
  RVEL 7876.670 785.394 1252.288
  AROT 163.44 23.22 -66.77
  ATTACHED 0:3,HAUNEBU3-V1
  AFCMODE 7
  NAVFREQ 0 0
  SPT 1 300.0000 0.3491
  PAT 0.0000 -16.9000 30.0000 0.0000 -1.0000 0.0000 0.0000 0.0000 1.0000
  GBL 0.50000 0.00000
END
SPLX5H3:spotlight2
  STATUS Orbiting Mars
  RPOS 13042416.68 2241487.59 -1629071.79
  RVEL 7876.670 785.394 1252.288
  AROT 163.44 23.22 113.23
  ATTACHED 0:4,HAUNEBU3-V1
  AFCMODE 7
  NAVFREQ 0 0
  SPT 1 300.0000 0.3491
  PAT 29.3500 7.0000 0.0000 0.0000 1.0000 0.0000 0.0000 0.0000 1.0000
  GBL 0.50000 0.00000
END
SPLX6H3:spotlight2
  STATUS Orbiting Mars
  RPOS 13042437.95 2241438.49 -1629095.91
  RVEL 7876.670 785.394 1252.288
  AROT 163.44 23.22 113.23
  ATTACHED 0:5,HAUNEBU3-V1
  AFCMODE 7
  NAVFREQ 0 0
  SPT 1 300.0000 0.3491
  PAT -29.3500 7.0000 0.0000 0.0000 1.0000 0.0000 0.0000 0.0000 1.0000
  GBL 0.50000 0.00000
END
SPLX7H3:spotlight2
  STATUS Orbiting Mars
  RPOS 13042402.64 2241469.84 -1629053.75
  RVEL 7876.670 785.394 1252.288
  AROT 163.44 23.22 -66.77
  ATTACHED 0:6,HAUNEBU3-V1
  AFCMODE 7
  NAVFREQ 0 0
  SPT 1 300.0000 0.3491
  PAT 27.0000 -16.9000 -15.0000 0.0000 -1.0000 0.0000 0.0000 0.0000 1.0000
  GBL 0.50000 0.00000
END
SPLX8H3:spotlight2
  STATUS Orbiting Mars
  RPOS 13042422.21 2241424.67 -1629075.94
  RVEL 7876.670 785.394 1252.288
  AROT 163.44 23.22 -66.77
  ATTACHED 0:7,HAUNEBU3-V1
  AFCMODE 7
  NAVFREQ 0 0
  SPT 1 300.0000 0.3491
  PAT -27.0000 -16.9000 -15.0000 0.0000 -1.0000 0.0000 0.0000 0.0000 1.0000
  GBL 0.50000 0.00000
END
XRAVEN:XR2Ravenstar
  STATUS Orbiting Mars
  RPOS 13042446.79 2241474.26 -1629089.51
  RVEL 7876.670 785.394 1252.288
  AROT -63.99 57.62 47.41
  RCSMODE 2
  PRPLEVEL 0:1.000000 1:0.963449 2:1.000000
  DOCKINFO 0:1,HAUNEBU3-V1
  IDS 0:203 100
  NAVFREQ 0 0 0 0
  XPDR 201
  SECONDARY_HUD 3
  LAST_ACTIVE_SECONDARY_HUD 0
  ADCTRL_MODE 0
  TAKEOFF_LANDING_CALLOUTS 7962.799482 0.510000 0.526878 0.000000 7683.725784
  APU_FUEL_QTY 0.922637
  LOX_QTY 0.998826
  CABIN_O2_LEVEL 0.209000
  CREW_STATE 0
  INTERNAL_SYSTEMS_FAILURE 0
  COGSHIFT_MODES 0 0 0
  MWS_ACTIVE 0
  COOLANT_TEMP 32.262562
  DMG_0 1.000000 Left Wing
  DMG_1 1.000000 Right Wing
  DMG_2 1.000000 Left Aileron
  DMG_3 1.000000 Right Aileron
  DMG_4 1.000000 Landing Gear
  DMG_5 1.000000 Nosecone
  DMG_6 1.000000 Retro Doors
  DMG_7 1.000000 Top Hatch
  DMG_8 1.000000 Radiator
  DMG_9 1.000000 Airbrake
  DMG_10 1.000000 Left Main Engine
  DMG_11 1.000000 Right Main Engine
  DMG_12 1.000000 Left SCRAM Engine
  DMG_13 1.000000 Right SCRAM Engine
  DMG_14 1.000000 Fore Hover Engine
  DMG_15 1.000000 Aft Hover Engine
  DMG_16 1.000000 Left Retro Engine
  DMG_17 1.000000 Right Retro Engine
  DMG_18 1.000000 Forward Lower RCS
  DMG_19 1.000000 Aft Upper RCS
  DMG_20 1.000000 Forward Upper RCS
  DMG_21 1.000000 Aft Lower RCS
  DMG_22 1.000000 Forward Star. RCS
  DMG_23 1.000000 Aft Port RCS
  DMG_24 1.000000 Forward Port RCS
  DMG_25 1.000000 Aft Star. RCS
  DMG_26 1.000000 Outboard Upper Port RCS
  DMG_27 1.000000 Outboard Lower Star. RCS
  DMG_28 1.000000 Outboard Upper Star. RCS
  DMG_29 1.000000 Outboard Lower Port RCS
  DMG_30 1.000000 Aft RCS
  DMG_31 1.000000 Forward RCS
  DMG_32 1.000000 Bay Doors
  IS_CRASHED 0
  MET_STARTING_MJD 56004.900911
  INTERVAL1_ELAPSED_TIME -1.000000
  INTERVAL2_ELAPSED_TIME -1.000000
  MET_RUNNING 1
  INTERVAL1_RUNNING 0
  INTERVAL2_RUNNING 0
  ACTIVE_MDM 3
  TEMP_SCALE 2
  CUSTOM_AUTOPILOT_MODE 0
  AIRSPEED_HOLD_ENGAGED 0
  SCRAM0DIR 0.000000 0.000000 1.000000
  SCRAM1DIR 0.000000 0.000000 1.000000
  HOVER_BALANCE 0.000000
  MAIN0DIR 0.000000 0.000000 1.000000
  MAIN1DIR 0.000000 0.000000 1.000000
  GIMBAL_BUTTON_STATES 0 0 0 0 0 0
  ATTITUDE_HOLD_DATA 0.000000 0.000000 0 0 0.000000
  DESCENT_HOLD_DATA 0.000000 -3.000000 0
  AIRSPEED_HOLD_DATA 0.000000
  OVERRIDE_INTERLOCKS 0 0
  TERTIARY_HUD_ON 1
  CREW_DISPLAY_INDEX 0
  GEAR 0 0.0000
  RCOVER 1 1.0000
  NOSECONE 1 1.0000
  AIRLOCK 0 0.0000
  IAIRLOCK 0 0.0000
  CHAMBER 0 0.0000
  AIRBRAKE 0 0.0000
  RADIATOR 1 1.0000
  HATCH 0 0.0000
  SCRAM_DOORS 0 0.0000
  HOVER_DOORS 0 0.0000
  BAY_DOORS 0 0.0000
  APU_STATUS 0
  EXTCOOLING_STATUS 0
  TRIM 0.000000
  LIGHTS 0 0 0
  XRUMMU_CREW_DATA_VALID 1
  UMMUCREW XI0-Lee_Nash-39-65-78
  UMMUCREW XI1-Kara_Miller-32-65-58
  UMMUCREW XI2-Sharon_Valerii-26-67-54
  UMMUCREW XI3-Cameron_Mitchell-36-65-77
  UMMUCREW XI4-Samantha_Carter-33-66-53
  UMMUCREW XI5-Daniel_Jackson-35-68-75
  UMMUCREW XI6-Teal_c-31-64-104
  UMMUCREW XI7-Vala_Mal_Doran-30-67-53
  UMMUCREW XI8-Elizabeth_Weir-36-68-56
  UMMUCREW XI9-John_Sheppard-34-64-77
  UMMUCREW XI10-Rodney_McKay-35-72-90
  UMMUCREW XI11-Teyla_Emmagan-27-68-57
  UMMUCREW XI12-Ronon_Dex-32-63-97
  UMMUCREW XI13-Carson_Beckett-38-74-95
  PAYLOAD_SCREENS_DATA 0.2 0 1 0
END
XRAVEN_Bay:XRPayloadBay
  STATUS Orbiting Mars
  RPOS 13042449.73 2241475.41 -1629089.26
  RVEL 7876.670 785.394 1252.288
  AROT -63.99 57.62 47.41
  ATTACHED 0:3,XRAVEN
  AFCMODE 7
END
XRAYGUARD:XR5Vanguard
  STATUS Orbiting Mars
  RPOS 13042394.03 2241447.17 -1629080.90
  RVEL 7876.670 785.394 1252.288
  AROT -16.56 -23.22 66.77
  RCSMODE 2
  PRPLEVEL 0:1.000000 1:0.997010 2:1.000000
  DOCKINFO 0:0,HAUNEBU3-V1
  IDS 0:197 100
  NAVFREQ 0 0 0 0
  XPDR 195
  SECONDARY_HUD 3
  LAST_ACTIVE_SECONDARY_HUD 0
  ADCTRL_MODE 0
  TAKEOFF_LANDING_CALLOUTS 7962.799463 0.532754 0.552295 0.000000 7683.726801
  APU_FUEL_QTY 0.920081
  LOX_QTY 0.999411
  CABIN_O2_LEVEL 0.209000
  CREW_STATE 0
  INTERNAL_SYSTEMS_FAILURE 0
  COGSHIFT_MODES 0 0 0
  MWS_ACTIVE 0
  COOLANT_TEMP 33.778265
  DMG_0 1.000000 Left Wing
  DMG_1 1.000000 Right Wing
  DMG_2 1.000000 Left Aileron
  DMG_3 1.000000 Right Aileron
  DMG_4 1.000000 Landing Gear
  DMG_5 1.000000 Docking Port
  DMG_6 1.000000 Retro Doors
  DMG_7 1.000000 Top Hatch
  DMG_8 1.000000 Radiator
  DMG_9 1.000000 Airbrake
  DMG_10 1.000000 Left Main Engine
  DMG_11 1.000000 Right Main Engine
  DMG_12 1.000000 Left SCRAM Engine
  DMG_13 1.000000 Right SCRAM Engine
  DMG_14 1.000000 Fore Hover Engine
  DMG_15 1.000000 Aft Hover Engine
  DMG_16 1.000000 Left Retro Engine
  DMG_17 1.000000 Right Retro Engine
  DMG_18 1.000000 Forward Lower RCS
  DMG_19 1.000000 Aft Upper RCS
  DMG_20 1.000000 Forward Upper RCS
  DMG_21 1.000000 Aft Lower RCS
  DMG_22 1.000000 Forward Star. RCS
  DMG_23 1.000000 Aft Port RCS
  DMG_24 1.000000 Forward Port RCS
  DMG_25 1.000000 Aft Star. RCS
  DMG_26 1.000000 Outboard Upper Port RCS
  DMG_27 1.000000 Outboard Lower Star. RCS
  DMG_28 1.000000 Outboard Upper Star. RCS
  DMG_29 1.000000 Outboard Lower Port RCS
  DMG_30 1.000000 Aft RCS
  DMG_31 1.000000 Forward RCS
  DMG_32 1.000000 Bay Doors
  DMG_33 1.000000 Elevator
  IS_CRASHED 0
  MET_STARTING_MJD 56004.909123
  INTERVAL1_ELAPSED_TIME -1.000000
  INTERVAL2_ELAPSED_TIME -1.000000
  MET_RUNNING 1
  INTERVAL1_RUNNING 0
  INTERVAL2_RUNNING 0
  ACTIVE_MDM 3
  TEMP_SCALE 2
  CUSTOM_AUTOPILOT_MODE 0
  AIRSPEED_HOLD_ENGAGED 0
  SCRAM0DIR 0.000000 0.000000 1.000000
  SCRAM1DIR 0.000000 0.000000 1.000000
  HOVER_BALANCE 0.000000
  MAIN0DIR 0.000000 0.000000 1.000000
  MAIN1DIR 0.000000 0.000000 1.000000
  GIMBAL_BUTTON_STATES 0 0 0 0 0 0
  ATTITUDE_HOLD_DATA 0.000000 0.000000 0 0 0.000000
  DESCENT_HOLD_DATA 0.000000 -3.000000 0
  AIRSPEED_HOLD_DATA 0.000000
  OVERRIDE_INTERLOCKS 0 0
  TERTIARY_HUD_ON 1
  CREW_DISPLAY_INDEX 0
  GEAR 0 0.0000
  RCOVER 1 1.0000
  DOCKINGPORT 1 1.0000
  AIRLOCK 0 0.0000
  IAIRLOCK 0 0.0000
  CHAMBER 0 0.0000
  AIRBRAKE 0 0.0000
  RADIATOR 1 1.0000
  LADDER 0 0.0000
  HATCH 0 0.0000
  SCRAM_DOORS 0 0.0000
  HOVER_DOORS 0 0.0000
  BAY_DOORS 0 0.0000
  ELEVATOR 0 0.0000
  APU_STATUS 0
  EXTCOOLING_STATUS 0
  TRIM 0.000000
  LIGHTS 0 0 0
  XRUMMU_CREW_DATA_VALID 1
  UMMUCREW XI0-Michael_Samuelle-37-65-78
  UMMUCREW XI1-Nikita_Simone-29-65-54
  UMMUCREW XI2-Madeline_Dolenc-36-68-58
  UMMUCREW XI3-Seymour_Birkoff-24-71-68
  UMMUCREW XI4-Katherine_Quinn-28-67-56
  UMMUCREW XI5-Cameron_Mitchell-36-65-77
  UMMUCREW XI6-Samantha_Carter-33-66-53
  UMMUCREW XI7-Daniel_Jackson-35-68-75
  UMMUCREW XI8-Teal_c-31-64-104
  UMMUCREW XI9-Vala_Mal_Doran-30-67-53
  UMMUCREW XI10-Elizabeth_Weir-36-68-56
  UMMUCREW XI11-John_Sheppard-34-64-77
  UMMUCREW XI12-Rodney_McKay-35-72-90
  UMMUCREW XI13-Teyla_Emmagan-27-68-57
  UMMUCREW XI14-Ronon_Dex-32-63-97
  UMMUCREW XI15-Carson_Beckett-38-74-95
  UMMUCREW XI16-Lee_Adama-26-65-74
  UMMUCREW XI17-Kara_Thrace-26-67-55
  RCS_DOCKING_MODE 0
  ACTIVE_EVA_PORT 0
  PAYLOAD_SCREENS_DATA 0.2 0 1 0
END
XRAYGUARD_Bay:XRPayloadBay
  STATUS Orbiting Mars
  RPOS 13042387.93 2241455.14 -1629102.52
  RVEL 7876.670 785.394 1252.288
  AROT -16.56 -23.22 66.77
  ATTACHED 0:36,XRAYGUARD
  AFCMODE 7
END
END_SHIPS

BEGIN_ExtMFD
END

BEGIN_XRVesselCtrlDemo
  EnableFullScreenMode 0
END

BEGIN_VistaBoost
END

BEGIN_UMMUFA
;MUST be ordered thus =  
VesselCount = 1
Vessel_1_Name = HAUNEBU3-V1
Vessel_1_CrewCount = 1
Vessel_1_mmu_1_Name = XRAY
Vessel_1_mmu_1_Age = 29
Vessel_1_mmu_1_Pulse = 65
Vessel_1_mmu_1_weight = 120
Vessel_1_mmu_1_ID = CAPT
END

BEGIN_MeshLand_2
  VESSEL=1 
  TERRAIN=1 
  ROTATION=1 
  3RD_LAW=1 
  FRICTION=1 
  GRAVITY=1 
  USEORULEX=1 
  mfd_mode=0 
END

BEGIN_Attachment Manager
END
 
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MaverickSawyer

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OK, there should be a config file for Spacecraft 3 available in the scenario editor. If so, just select it, then type the name of the .ini file EXACTLY as it appears in the file name. then, hit create, and BOOM, your ship is there.
 

RAY ASTRO

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thank you again mav for your help

i try to make step by step your indications...but when i go to the scenario editor i only found the spacecraft...im review my installation and i have the spacecraft3 full pack and patched p1...any file is or not placed in the incorrect path?

my solution for now is ...select spacecraft and create with the same name of the sc.ini...and after edit the scenaro file in the notepad...adding the necesary data indicated in the spacecraft tutorial...and where say HAUNEBU3-V1:Spacecraft is neccesary add \Spacecraft3...looks like HAUNEBU3-V1:Spacecraft\Spacecraft3

another little question...what is the funtion of the config/vessels .ini files???

thanks again to all for all:thumbup:
 

MaverickSawyer

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thank you again mav for your help

i try to make step by step your indications...but when i go to the scenario editor i only found the spacecraft...im review my installation and i have the spacecraft3 full pack and patched p1...any file is or not placed in the incorrect path?

my solution for now is ...select spacecraft and create with the same name of the sc.ini...and after edit the scenaro file in the notepad...adding the necesary data indicated in the spacecraft tutorial...and where say HAUNEBU3-V1:Spacecraft is neccesary add \Spacecraft3...looks like HAUNEBU3-V1:Spacecraft\Spacecraft3

another little question...what is the funtion of the config/vessels .ini files???

thanks again to all for all:thumbup:
Good point. I'll revise the tutorial I'm making (the one I sent you) to include that.
Also, The function of the .ini is to tell the SC3 module (spacecraft3.dll) what you want to run as your vessel. beyond that, I'm clueless.
 

RAY ASTRO

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thank you again :thumbup:

im having problems for apply the texture on the docking ports...i need move the texture to center in the middle...is possible make it with mesh wizard 1.9?

im thinking in publish the release...with the know errors...

in fact,at least this isnt a perfect work(only novice dev)...is just for fun

and in future time i hope go make new upgrades and related addons

yo can look any images of the actual work here http://www.orbiter-forum.com/album.php?albumid=733

see you all,thanks for all
 

liber

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im using 2 docking ports...but only one is the airlock...why?
[/COLOR]
Code:
;DOCKS

[DOCK_0]
POS=(0,22.25,0)
DIR=(0,1,0)
ROT=(0,0,-1)

[DOCK_1]
POS=(0,-20.20,0)
DIR=(0,-1,0)
ROT=(0,0,1)

Maybe a Spacecraft3 limitation.


another question is about the correct landing gear position

[LANDING_GEAR]
WHEEL=0.1
BELLY=10
BRAKE=1000.10e5
SEQ=0

[/code]

this ship is created with the landing legs deployed...is correct SEQ=0?

I never make it work right,once brake activate they stay lock.
I don't use it.

another question is about animations...if i use the same mesh group in diferent secuences make any problem?...anybody can write to me a correct animation with the leftshift + number?this not work for me...why?

I might take a look but I don't have mesh you been using for this configuration.
 

RAY ASTRO

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Ohh ok thankyou...tomorrow i forget put the mesh

now im going to release...corrections can wait for new updates

thanks for all

see you:thumbup:

---------- Post added at 02:21 PM ---------- Previous post was at 02:05 PM ----------

a last question...

is possible add different principal textures of the ship without edit the mesh file?like the repaints...

for example i have...white antartic,grey moon,red mars...

im using and testing it...but need make a copy renamed of the mesh file(ex:meshnameMOON,MARS...changing the texture name in the data)...

any way for change the main texture of a ship in the same meshfile (like the xr repaints data writed in the scenarios files)?
 

liber

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No you can't,each texture need to have it's own mesh.
You can open mesh with notepad and write new texture,but need to be careful with texture order if are
more than one and named mesh so can be open in scenario with specific texture.


About speed brake animation...try this:

SPEEDBRAKE_ANIM=2

or

SPEEDBRAKE_ANIM=3
 
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