- Joined
- Jun 14, 2008
- Messages
- 611
- Reaction score
- 449
- Points
- 78
- Location
- FRANCE
- Website
- francophone.dansteph.com
Hello
First excuse me for my bad English, I hope you understand ...
I have problems with the new management of contact points in Orbiter 2016 .
Before (orbiter 2010) we had just to declare in a config file a "plane" triangle as this :
TouchdownPoints = 0 -3 -10 -8 3 10 8 3 10
But I saw (in the SDK) that there are 2 other parameters to declare (fricton parameters )
And also a "plane" is not enough,we must have a volume (like a cube).
But with a config-file it is not possible...
And (of course) I don't know how to do a dll.:facepalm:
So, here is my question :
How can we make a vessel to move gently (and turn right or left) on the ground without slipping :
In fact my tests show me that it is impossible to turn or stop the vehicle : it slips like on ice !!!
And... of course with a "config file" not a dll file...
Thank you in advance for your answers if you have one.
First excuse me for my bad English, I hope you understand ...
I have problems with the new management of contact points in Orbiter 2016 .
Before (orbiter 2010) we had just to declare in a config file a "plane" triangle as this :
TouchdownPoints = 0 -3 -10 -8 3 10 8 3 10
But I saw (in the SDK) that there are 2 other parameters to declare (fricton parameters )
And also a "plane" is not enough,we must have a volume (like a cube).
But with a config-file it is not possible...
And (of course) I don't know how to do a dll.:facepalm:
So, here is my question :
How can we make a vessel to move gently (and turn right or left) on the ground without slipping :
In fact my tests show me that it is impossible to turn or stop the vehicle : it slips like on ice !!!
And... of course with a "config file" not a dll file...
Thank you in advance for your answers if you have one.