- Joined
- Sep 12, 2010
- Messages
- 3,135
- Reaction score
- 409
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- 123
- Location
- Rome
- Website
- www.tuttovola.org
Hi.
Foreword: I'm used to JSGME in other games, so I know how it works and I know it's generally safe.
Story: in order to make a clean test for Videnie, I've just made a fresh 100830 Orbiter install folder to get rid of eventual mess...
This time I've added, in the same folder, a JSGME install, then I started to create all the MODS\subfolders (view screenie).
I just wanted to ask you if there are known problems with it and Orbiter, or some of its modules/MFDs.
I am specifically thinking at AerobrakeMFD, which creates (on user input, AFTER installation) some configuration files...
What happens if I had (in theory) to deactivate AerobrakeMFD, when these extra-files have already been created?
I had to taylor some folders anyway, before using them with JSGME, for example "TEXTURE - RealisticEarthV3.5".
This "add-on" originally contains only those few lines of text that have to be merged into Earth.cfg, so I copied a full original version of Earth.cfg into that folder and merged those lines, making in fact a "custom" RealisticEarthV3.5 content, but I think it's the only way to go.
Or "MFD - BaseSyncMFD23", where I had to merge IMFD422's Config\IMFD.cfg file into, in order not to overwrite it, according to Jarmonik's instructions.
I don't know if I forget something, but you've got the idea...
I don't plan to activate and deactivate MODS every day, quite the opposite, I was just wondering.
So, to my question: is it safe?
Foreword: I'm used to JSGME in other games, so I know how it works and I know it's generally safe.
Story: in order to make a clean test for Videnie, I've just made a fresh 100830 Orbiter install folder to get rid of eventual mess...
This time I've added, in the same folder, a JSGME install, then I started to create all the MODS\subfolders (view screenie).
I just wanted to ask you if there are known problems with it and Orbiter, or some of its modules/MFDs.
I am specifically thinking at AerobrakeMFD, which creates (on user input, AFTER installation) some configuration files...
What happens if I had (in theory) to deactivate AerobrakeMFD, when these extra-files have already been created?
I had to taylor some folders anyway, before using them with JSGME, for example "TEXTURE - RealisticEarthV3.5".
This "add-on" originally contains only those few lines of text that have to be merged into Earth.cfg, so I copied a full original version of Earth.cfg into that folder and merged those lines, making in fact a "custom" RealisticEarthV3.5 content, but I think it's the only way to go.
Or "MFD - BaseSyncMFD23", where I had to merge IMFD422's Config\IMFD.cfg file into, in order not to overwrite it, according to Jarmonik's instructions.
I don't know if I forget something, but you've got the idea...
I don't plan to activate and deactivate MODS every day, quite the opposite, I was just wondering.
So, to my question: is it safe?