KSC Default runway problem

slaver0110

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Just wondering if there was something that I missed when I installed the latest Beta. Every 10 meters or so along KSC runway 33 of the SLF (DG-S Ready for Takeoff scenario) there's a huge divot along the asphalt.





As can be expected, it's making takeoffs and landings there a bit of a stresser...
Is this a problem at my end, or a bug in the Beta?

Cheers!

ETA: I re-downloaded the KSC tile, just to be sure, and the same issue.
 
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Ripley

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Isn't that an XR2 in your screenshot?

Anyway, never seen such a problem.
Just launched the same scenario, and took off without a problem:

pRE5TiR.png


aEtfT4d.png
 
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slaver0110

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Isn't that an XR2 in your screenshot?

Yeah, Just replaced the DG with the XR in the scenario.
Re-tried the stock DG-S takeoff scenario, and still get the divots. At first I assumed that it was a corrupt KSC tile that I downloaded, but even after DL'ing a fresh replacement, I've still got the same problem.
 

slaver0110

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Yes, first installed the LoRes and then HiRes.

However, after after changing the Interpolation from Cubic to Linear in the Visual Effect tab, the divots are gone, and there doesn't seem to be any more bouncing around on takeoff.

Strange, but I'll take it!
 
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