Problem LEM/Moon Surface Issue.

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Hi there,
So I ran into a problem with the Lunar terrain, but I listed it hear because I don't know if the problem involves AMSO as well. Please referee Screenshot (360).png to the screenshot below.
 

jarmonik

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Make sure you have "linear interpolation" in use not "cubic" under visual effects tab.
 

jarmonik

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Go to /Textures/Moon/Elev/ and see if there are folder names with higher number than 15 and comment them out by renaming them like "x16", "x17", etc... Based on some test reports it's likely that Orbiter 2016 doesn't support elevation level higher than 15 at a moment.
 
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Go to /Textures/Moon/Elev/ and see if there are folder names with higher number than 15 and comment them out by renaming them like "x16", "x17", etc... Based on some test reports it's likely that Orbiter 2016 doesn't support elevation level higher than 15 at a moment.
Don't seem to have a elev folder.
 

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jarmonik

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Don't seem to have a elev folder.
Ok, In that case you don't have any additional elevation add-ons just the stock elevation.
Can you post the scenario ?

Does astronauts sink into a terrain as well or just the LM ? Maybe something has forced the LM in a straight up orientation on a sloped terrain ?
 

jalexb88

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Are you using ParkingBrakeMFD by any chance?
 
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Code:
BEGIN_DESC
The CSM has just completed its plane change in prep for lunar ascent. Get the LM ready for take off.
END_DESC

BEGIN_ENVIRONMENT
  System AMSO\Sol
  Date MJD 42260.7348887

END_ENVIRONMENT

BEGIN_FOCUS
  Ship AS-515_LM_vessel
END_FOCUS

BEGIN_CAMERA
  TARGET AS-515_LM_vessel
  MODE Cockpit
  FOV 60
END_CAMERA

BEGIN_VC
END_VC

BEGIN_SHIPS
AS-515:AMSO\Apollo
  STATUS Orbiting Moon
  RPOS -1234391.42 608052.17 -1246656.05
  RVEL -1131.725 -963.123 653.800
  AROT -52.85 -64.33 -84.46
  AFCMODE 7
  PRPLEVEL 0:0.428173
  NAVFREQ 0 1 2 3
  XPDR 0
  STATE 10
  LANDINGSITE 1
  ABORTSTATUS 0
  ABO1TYP 0
  MISSIONTIME 372029.330405
  PWR 0.000000
  DLMS 0
  SPCEVA 0
  GOTK1 0
  GOTK2 0
  SPCDTH 0
  LMPDTH 0
  OPENSM 1
  SUBSAT 0
  MAGANT 0
  PASBRK 0
  LMCRBK 0
  BEACON 0
END
AS-515_LM_vessel:AMSO\LM_vessel
  STATUS Landed Moon
  POS -20.0760000 9.7470000
  HEADING 290.00
  AFCMODE 7
  PRPLEVEL 0:0.108952
  NAVFREQ 0 1 2 3
  XPDR 0
  STATE 3
  LANDED 1
  EVA 0
  EVIX 0
  LOIX 0
  BEACON 0
  C1DEAD 0
  C2DEAD 0
  CRWGON 0
END
AS-515_Lunar_Rover:AMSO\Lunar_Rover
  STATUS Landed Moon
  POS -20.0770000 9.7470000
  HEADING 325.00
  AFCMODE 7
  PRPLEVEL 0:0.130474
  NAVFREQ 0 0
  BUILDED 1
  EVATC1 35.000000
  EVATC2 32.000000
  CREW1 0
  CREW2 0
  CDTDTH 0
  EXHC1 0
  EXHC2 0
  DRILL1 0
  DRILL2 0
  VISPR1 0.000000
  VISPR2 0.000000
  SUN1PR1 0.000000
  SUN1PR2 0.000000
  SUN2PR1 0.000000
  SUN2PR2 0.000000
  SUN3PR1 0.000000
  SUN3PR2 0.000000
  RADCOPR 0.000000
  BATTEMP 479.520000
  OVERHEAT 1
  VISCMD1 0
  VISCMD2 0
  SUN1CMD1 0
  SUN1CMD2 0
  SUN2CMD1 0
  SUN2CMD2 0
  RADCOCMD 0
END
AS-515_US_flag:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0769900 9.7471300
  HEADING 308.00
  AFCMODE 7
  NAVFREQ 0 0
END
AS-515_Moon_lab_item3:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0773500 9.7491800
  HEADING 325.00
  AFCMODE 7
  NAVFREQ 0 0
END
AS-515_Moon_lab_item2:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0773500 9.7471800
  HEADING 325.00
  AFCMODE 7
  NAVFREQ 0 0
END
AS-515_Moon_lab_item4:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0770000 9.7479600
  HEADING 290.00
  AFCMODE 7
  NAVFREQ 0 0
END
AS-515_Moon_lab_item5:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0751100 9.7474600
  HEADING 290.00
  AFCMODE 7
  NAVFREQ 0 0
END
AS-515_Moon_lab_item6:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0750000 9.7477000
  HEADING 290.00
  AFCMODE 7
  NAVFREQ 0 0
END
END_SHIPS

BEGIN_ExtMFD
END
 
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Code:
BEGIN_DESC
The CSM has just completed its plane change in prep for lunar ascent. Get the LM ready for take off.
END_DESC

BEGIN_ENVIRONMENT
  System AMSO\Sol
  Date MJD 42260.7348887

END_ENVIRONMENT

BEGIN_FOCUS
  Ship AS-515_LM_vessel
END_FOCUS

BEGIN_CAMERA
  TARGET AS-515_LM_vessel
  MODE Cockpit
  FOV 60
END_CAMERA

BEGIN_VC
END_VC

BEGIN_SHIPS
AS-515:AMSO\Apollo
  STATUS Orbiting Moon
  RPOS -1234391.42 608052.17 -1246656.05
  RVEL -1131.725 -963.123 653.800
  AROT -52.85 -64.33 -84.46
  AFCMODE 7
  PRPLEVEL 0:0.428173
  NAVFREQ 0 1 2 3
  XPDR 0
  STATE 10
  LANDINGSITE 1
  ABORTSTATUS 0
  ABO1TYP 0
  MISSIONTIME 372029.330405
  PWR 0.000000
  DLMS 0
  SPCEVA 0
  GOTK1 0
  GOTK2 0
  SPCDTH 0
  LMPDTH 0
  OPENSM 1
  SUBSAT 0
  MAGANT 0
  PASBRK 0
  LMCRBK 0
  BEACON 0
END
AS-515_LM_vessel:AMSO\LM_vessel
  STATUS Landed Moon
  POS -20.0760000 9.7470000
  HEADING 290.00
  AFCMODE 7
  PRPLEVEL 0:0.108952
  NAVFREQ 0 1 2 3
  XPDR 0
  STATE 3
  LANDED 1
  EVA 0
  EVIX 0
  LOIX 0
  BEACON 0
  C1DEAD 0
  C2DEAD 0
  CRWGON 0
END
AS-515_Lunar_Rover:AMSO\Lunar_Rover
  STATUS Landed Moon
  POS -20.0770000 9.7470000
  HEADING 325.00
  AFCMODE 7
  PRPLEVEL 0:0.130474
  NAVFREQ 0 0
  BUILDED 1
  EVATC1 35.000000
  EVATC2 32.000000
  CREW1 0
  CREW2 0
  CDTDTH 0
  EXHC1 0
  EXHC2 0
  DRILL1 0
  DRILL2 0
  VISPR1 0.000000
  VISPR2 0.000000
  SUN1PR1 0.000000
  SUN1PR2 0.000000
  SUN2PR1 0.000000
  SUN2PR2 0.000000
  SUN3PR1 0.000000
  SUN3PR2 0.000000
  RADCOPR 0.000000
  BATTEMP 479.520000
  OVERHEAT 1
  VISCMD1 0
  VISCMD2 0
  SUN1CMD1 0
  SUN1CMD2 0
  SUN2CMD1 0
  SUN2CMD2 0
  RADCOCMD 0
END
AS-515_US_flag:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0769900 9.7471300
  HEADING 308.00
  AFCMODE 7
  NAVFREQ 0 0
END
AS-515_Moon_lab_item3:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0773500 9.7491800
  HEADING 325.00
  AFCMODE 7
  NAVFREQ 0 0
END
AS-515_Moon_lab_item2:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0773500 9.7471800
  HEADING 325.00
  AFCMODE 7
  NAVFREQ 0 0
END
AS-515_Moon_lab_item4:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0770000 9.7479600
  HEADING 290.00
  AFCMODE 7
  NAVFREQ 0 0
END
AS-515_Moon_lab_item5:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0751100 9.7474600
  HEADING 290.00
  AFCMODE 7
  NAVFREQ 0 0
END
AS-515_Moon_lab_item6:AMSO\Moon_lab
  STATUS Landed Moon
  POS -20.0750000 9.7477000
  HEADING 290.00
  AFCMODE 7
  NAVFREQ 0 0
END
END_SHIPS

BEGIN_ExtMFD
END
@jarmonik here's the scn. It's both the astronauts and LM, for the astronauts it's only when I switch ships from the crew (or LM) to the CSM. I have macrotextures installed.
 

4throck

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Same here. Something on D3D9 changed a few months ago and now there's some minor sinking :unsure:.

At about the same time two other bugs started:
  • tearing on distant surface features
  • "vibration" of the surface right after loading
 

jarmonik

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Hi there,
So I ran into a problem with the Lunar terrain, but I listed it hear because I don't know if the problem involves AMSO as well. Please referee to the screenshot below.

I looked at the scenario you posted and it would seem that the LM will re-orientate it-self with the terrain if you fire a RCS thruster. The LM is in inactive state and in a wrong orientation. I don't know why it ended up in that condition. Obviously it's not a graphics nor elevation related problem.
 

jarmonik

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Same here. Something on D3D9 changed a few months ago and now there's some minor sinking :unsure:.

At about the same time two other bugs started:
  • tearing on distant surface features
  • "vibration" of the surface right after loading
I haven't seen this "vibration" with any scenario I use for testing. So, is there a scenario that would produce the problem ?

If the "tearing" is only visible from high orbital views then it's due to lack of elevation data. There are no elevation data for surface levels below 6 so the tears are due to mixing a flat spherical tiles with elevated tiles. We could try to create lvl 6, 5 elevation data files from lvl 7 data or we could more forcefully render a whole planet as spherical if there is a single "flat" tile in view. Earlier we tried to force a rendering of low level tiles at higher level but there were some performance problems.

If the tearing is something else then could you post a screen shot.
 

DaveS

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I haven't seen this "vibration" with any scenario I use for testing. So, is there a scenario that would produce the problem ?
I think this is terrain vibration 4throck is talking about. It was recorded by me just now.
This is with Orbiter 2016, D3D9Client R4.22.
 

4throck

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Yes @DaveS, that's exactly what I call vibration :salute:
Happens on all scenarios starting on areas with with level tiles. For example KSC:
It's visible on this scenario: \2016 Edition\ Space Shuttle to ISS.scn

@jarmonik regarding the tearing you can check the scenario:
\2016 Edition\The Alps in 3D.scn
In VC mode, look to the left and zoom out. These black triangles are what I call tearing.
The problem disappears when zoomed in, and is worse when zoomed out.
Some images:
0147.png0148.png0149.png

I'm using the latest D3D9Client R4.22 on a Nvidia board.
 
Last edited:

jarmonik

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I think this is terrain vibration 4throck is talking about. It was recorded by me just now.
This is with Orbiter 2016, D3D9Client R4.22.

That looks terrible. I have never seen that before and I can't reproduce it. It looks like noise. The speed and per vertex randomness kinda suggest that it must originate from the shader. When did the problem appear ?

If you comment out this line (657) from the Surface.fx does it fix the problem ?
C:
// Disrecard elevation and make the surface spherical
// if (bSpherical) vPosW = (normalize(vCameraPos + vPosW) * fRadius) - vCameraPos;
 

DaveS

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That looks terrible. I have never seen that before and I can't reproduce it. It looks like noise. The speed and per vertex randomness kinda suggest that it must originate from the shader. When did the problem appear ?

If you comment out this line (657) from the Surface.fx does it fix the problem ?
C:
// Disrecard elevation and make the surface spherical
// if (bSpherical) vPosW = (normalize(vCameraPos + vPosW) * fRadius) - vCameraPos;
It is a bit random, sometimes everything is fine and sometimes this vibration appear. Not sure when it first started appearing but it could very well be R4.22.
 
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