Orbiter fails to load the splash screen when Local Light Sources are enabled.
The installation is a standard Orbiter 2010 P1 installation without OrbiterSound and hi-res textures, in which Orbiter 2010 had already been executed 2-3 times, then the Pacth was applied.
Orbiter runs without hitches when Local Light Sources is disabled.
The log shows:
I think this is because my GFX does not support T&L
But Orbiter beta 2010 v.100812 does not cause any problems with Lights
enabled.
My laptop:Toshiba Satellite A-200, 2038 MB RAM,
Intel 965 GM 128 MB integrated GFX,
Intel Core 2 Duo T7100 1.80 ghz,
Windows Vista Business SP2 x86.
The installation is a standard Orbiter 2010 P1 installation without OrbiterSound and hi-res textures, in which Orbiter 2010 had already been executed 2-3 times, then the Pacth was applied.
Orbiter runs without hitches when Local Light Sources is disabled.
The log shows:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 6.98413e-008 sec
Found 0 joystick(s)
Devices enumerated: 4
Devices accepted: 3
==> RGB Emulation
==> Direct3D HAL
==> Direct3D HAL (Mobile Intel(R) 965 Express Chipset Family)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module ExtMFD.dll ............ [Build 100830, API 100830]
Module LuaConsole.dll ........ [Build 100830, API 100830]
Module LuaMFD.dll ............ [Build 100830, API 100830]
Module Rcontrol.dll .......... [Build 100830, API 100830]
Module ScnEditor.dll ......... [Build 100830, API 100830]
Module ScriptMFD.dll ......... [Build 100830, API 100830]
Module TrackIR.dll ........... [Build 100830, API 100830]
TrackIR module not found.
Module transx.dll ............ [Build 100824, API 100823]
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Fullscreen 1280 x 800 x 32
Graphics: Hardware T&L capability: No
Graphics: Z-buffer depth: 32 bit
Graphics: Active lights supported: -1
I think this is because my GFX does not support T&L
But Orbiter beta 2010 v.100812 does not cause any problems with Lights
enabled.
My laptop:Toshiba Satellite A-200, 2038 MB RAM,
Intel 965 GM 128 MB integrated GFX,
Intel Core 2 Duo T7100 1.80 ghz,
Windows Vista Business SP2 x86.