misha.physics
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I mean an ability for masking the high resolution surface tiles with the low resolution mask tiles. It would greatly reduce the size of mask tiles.
For now if we have surface tiles of levels 14, 15, 16, 17, 18, 19, then we need to have the corresponding mask tiles of these levels. But we don't always need the highly detailed mask tiles unlike the surface ones.
Maybe the such opportunity could be implemented in the OpenOrbiter?
For now if we have surface tiles of levels 14, 15, 16, 17, 18, 19, then we need to have the corresponding mask tiles of these levels. But we don't always need the highly detailed mask tiles unlike the surface ones.
Maybe the such opportunity could be implemented in the OpenOrbiter?