rektiphier
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- Dec 20, 2012
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Hi all, I'm very new to Orbiter mod development, and I'm currently trying to make a simple shuttle pod type vessel.
I started by modifying the ShuttlePB sample to the Atlantis_tank as its mesh. I compiled the dll, and made the config file with no problems. I used the scenario editor to add the new vessel, and it worked as expected: looked like atlantis' fuel tank, flew like ShuttlePB.
I then made a simple shuttle mesh in Blender and exported it to .msh using the built-in plugin. I modified the sample again to use my mesh. It loads up just fine, the textures are correct, and I can even do a few things like yaw or use hover thrusters. But, oddly, if I attempt to bank left or right, or use forward or backward RCS thrusters, Orbiter crashes. This does not happen when I use Atlantis_tank as the mesh.
Does anyone have any insight into what may be happening here? I thought at first it might be an issue with the mesh, so I tried again with a simple cube. The same thing happens.
Any thoughts?
I started by modifying the ShuttlePB sample to the Atlantis_tank as its mesh. I compiled the dll, and made the config file with no problems. I used the scenario editor to add the new vessel, and it worked as expected: looked like atlantis' fuel tank, flew like ShuttlePB.
I then made a simple shuttle mesh in Blender and exported it to .msh using the built-in plugin. I modified the sample again to use my mesh. It loads up just fine, the textures are correct, and I can even do a few things like yaw or use hover thrusters. But, oddly, if I attempt to bank left or right, or use forward or backward RCS thrusters, Orbiter crashes. This does not happen when I use Atlantis_tank as the mesh.
Does anyone have any insight into what may be happening here? I thought at first it might be an issue with the mesh, so I tried again with a simple cube. The same thing happens.
Any thoughts?