jangofett287
Heat shield 'tester'
- Joined
- Oct 14, 2010
- Messages
- 1,150
- Reaction score
- 13
- Points
- 53
Backstory:
On the OMP server the main cause of people stopping flying is running out of fuel. I set out to solve this problem through the employment of an aerial dock which could fool the XR2's refueling system into allowing pilots to refuel without actually landing. I threw together a sphere mesh in blender, whipped up a quick config file for it and UCD'ed it to a hovering arrow. After turning wind off I came to the conclusion that a stationary dock wasn't terribly practical, what with the need to hover to dock to it and all. I thought that if the dock was flying forward, it would be much more simple to dock with it.
Boy was I wrong...
The challenge:
In this scenario there are 2 XR2s. The 2nd one has my fuelsphere UCD'ed to its back. The sphere has no mass and causes no drag, so the XR2 is capable of flying perfectly straight. (with wind off at any rate) It is controlled entirely by airspeed and attitude autopilots. You are in the first XR2. It is also currently controlled entirely by airspeed and attitude autopilots. Your job is simple, dock with the docking port on the sphere atop the 2nd XR2.
Requirements:
Scenario requires the XR2 Ravenstar and Universal Cargo Deck.
You also have to turn damage off in the XR2's config, or your nose cone will be instantly destroyed by the airspeed.
I reckon this one is actually humanly impossible, but since I know people on this forum will manage it anyway, I included 2 scenarios, one with both XR2s moving at 200m/s, one with both moving at 300m/s. I tried for 1/2 and hour at both and couldn't do it. As is obvious from reading above I made this in the Orbiter 2010-p2 beta, but theres no reason it will not work on 2010-p1. If you want a real challenge get the beta and turn wind on. The challenge in that state should be considered like the secret secret boss of a Touhou game.
To all those who dare to attempt this, I have only one thing to say;
GOOD LUCK!
Your gonna need it...
On the OMP server the main cause of people stopping flying is running out of fuel. I set out to solve this problem through the employment of an aerial dock which could fool the XR2's refueling system into allowing pilots to refuel without actually landing. I threw together a sphere mesh in blender, whipped up a quick config file for it and UCD'ed it to a hovering arrow. After turning wind off I came to the conclusion that a stationary dock wasn't terribly practical, what with the need to hover to dock to it and all. I thought that if the dock was flying forward, it would be much more simple to dock with it.
Boy was I wrong...
The challenge:
In this scenario there are 2 XR2s. The 2nd one has my fuelsphere UCD'ed to its back. The sphere has no mass and causes no drag, so the XR2 is capable of flying perfectly straight. (with wind off at any rate) It is controlled entirely by airspeed and attitude autopilots. You are in the first XR2. It is also currently controlled entirely by airspeed and attitude autopilots. Your job is simple, dock with the docking port on the sphere atop the 2nd XR2.
Requirements:
Scenario requires the XR2 Ravenstar and Universal Cargo Deck.
You also have to turn damage off in the XR2's config, or your nose cone will be instantly destroyed by the airspeed.
I reckon this one is actually humanly impossible, but since I know people on this forum will manage it anyway, I included 2 scenarios, one with both XR2s moving at 200m/s, one with both moving at 300m/s. I tried for 1/2 and hour at both and couldn't do it. As is obvious from reading above I made this in the Orbiter 2010-p2 beta, but theres no reason it will not work on 2010-p1. If you want a real challenge get the beta and turn wind on. The challenge in that state should be considered like the secret secret boss of a Touhou game.
To all those who dare to attempt this, I have only one thing to say;
GOOD LUCK!
Your gonna need it...