- Mar 5, 2010
- Reaction score
That's definitely so!
And we should investigate the effect of a large number of trees, building and other objects on Orbiter performance.
I think we can try placing trees, houses on the ground, and this will make the flickering of surface textures less noticeable.
Also they make place like airports look much more real, give a feeling of speed when rolling on taxiways and runways...
That tree above looks perfect. How many polygons ?