Thorsten
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I wonder if someone can clarify this for me (or point me to the right document) - I'm wondering what c1 and c2 in the PEG 4 target really parametrize.
I've found an explanation giving the relation between v_h (horizontal) and v_v (vertical) as v_v = c1 * v_h + c2, but... it doesn't seem to make any sense.
Mathematically the PEG 4 target must be a 2-dim state vector, and I can readily see how HT and theta-t translate into (x,y) given a current position, so c1 and c2 *should* somehow translate into (vx, vy) or (v_h, v_v) to specify the velocity part of that state vector.
Yet if I actually assume v_h and v_v as given, the relation is (unless v_h =0) redundant, since I can always find a c1 that satisfies the relation above and would never need c2. So there doesn't seem to be a mapping to (vx, vy), it must stand for something else, and I wonder what that is.
Thanks in advance.
I've found an explanation giving the relation between v_h (horizontal) and v_v (vertical) as v_v = c1 * v_h + c2, but... it doesn't seem to make any sense.
Mathematically the PEG 4 target must be a 2-dim state vector, and I can readily see how HT and theta-t translate into (x,y) given a current position, so c1 and c2 *should* somehow translate into (vx, vy) or (v_h, v_v) to specify the velocity part of that state vector.
Yet if I actually assume v_h and v_v as given, the relation is (unless v_h =0) redundant, since I can always find a c1 that satisfies the relation above and would never need c2. So there doesn't seem to be a mapping to (vx, vy), it must stand for something else, and I wonder what that is.
Thanks in advance.