Kaito
Orbiquiz Coordinator
- Joined
- Jul 24, 2008
- Messages
- 857
- Reaction score
- 0
- Points
- 0
This game is by no means Orbiter, but it isn't Starwars either.
The game is called Infinity. Now, what i have isn't a game, but its the "combat prototype", which just is an example of how the fighting will take place.
The "realism" comes in because you have inertia, a velocity vector, and you can disable "auto-compensation"; normally, you will start to travel where you are pointed, but with auto-compensation turned off, you can point in a direction, and still travel in the same direction you were (good for strafing battles).
The "inertia" comes in either when you are mining, or changing speed. If you're changing speed, you do it slowly, not all at once. When you are mining, if you go to slow down, it takes A LOT longer.
http://www.infinity-universe.com/Infinity/index.php
The server I play on is this one:
Server: icp.infinitycommunity.net
Port: 7000
I dont play regularly, but if you guys start, i might be on more.
Cya around
The game is called Infinity. Now, what i have isn't a game, but its the "combat prototype", which just is an example of how the fighting will take place.
The "realism" comes in because you have inertia, a velocity vector, and you can disable "auto-compensation"; normally, you will start to travel where you are pointed, but with auto-compensation turned off, you can point in a direction, and still travel in the same direction you were (good for strafing battles).
The "inertia" comes in either when you are mining, or changing speed. If you're changing speed, you do it slowly, not all at once. When you are mining, if you go to slow down, it takes A LOT longer.
http://www.infinity-universe.com/Infinity/index.php
The server I play on is this one:
Server: icp.infinitycommunity.net
Port: 7000
I dont play regularly, but if you guys start, i might be on more.
Cya around