Hi,
I once read a post from Martin at the old forum that orbiter won't render planets surface till he finds an efficient of doing so. I've just discovered this: http://outerra.com/
Maybe something like this could be the future of surface rendering in simulations or even games.
EDIT: [ame="http://www.youtube.com/watch?v=-qHi_duhNJo"]YouTube - outerra planetary engine[/ame]
I once read a post from Martin at the old forum that orbiter won't render planets surface till he finds an efficient of doing so. I've just discovered this: http://outerra.com/
Maybe something like this could be the future of surface rendering in simulations or even games.
EDIT: [ame="http://www.youtube.com/watch?v=-qHi_duhNJo"]YouTube - outerra planetary engine[/ame]
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