BETA Release Shuttle-A MFDs not showing

Ripley

Tutorial translator
Donator
Joined
Sep 12, 2010
Messages
3,133
Reaction score
407
Points
123
Location
Rome
Website
www.tuttovola.org
Hi.
I have a plain Orbiter beta R20 install with the latest D3D9 R9 for beta, and nothing else.

Pc is not what I'd call a "gamer's pc".
Integrated graphics "card" is a Intel Q43/45 Express Chipset.

When I launch the default orbiter.exe, MFDs are not drawn.
Buttons around the MFD itself do work and change labels accordingly to what one clicks, but the inner MFD remains dead.


sjBmPd9.jpg



The same scenario, loaded in D3D9, works definitely better.


Eik65Zi.jpg



FWIW, scenario is "Shuttle-A" -> "Shuttle-A Launch".

Here's orbiter.log (DxDiag.txt attached).

Code:
**** Orbiter.log
Build Jan  1 2013 [v.130101]
Timer precision: 2.79365e-007 sec
Found 0 joystick(s)
Devices enumerated: 2
Devices accepted: 2
[ ] RGB Emulation (SW)
[x] Direct3D HAL (HW)
Module AtlantisConfig.dll .... [Build 121203, API 121203]
Module AtmConfig.dll ......... [Build 121203, API 121203]
Module DGConfigurator.dll .... [Build 121203, API 121203]
Module ScnEditor.dll ......... [Build 121203, API 121203]
Module ExtMFD.dll ............ [Build 121203, API 121203]
Module transx.dll ............ [Build 100905, API 100905]
Module CustomMFD.dll ......... [Build 121203, API 121203]

**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Window 994 x 537 x 32
Graphics: Hardware T&L capability: No
Graphics: Z-buffer depth: 32 bit
Graphics: Stencil buffer depth: 8 bit
Graphics: Active lights supported: -1
Loading 15382 records from star database
---------------------------------------------------------------
>>> ERROR: DDraw error DDERR_BLTFASTCANTCLIP
>>> [OrbiterGraphics::clbkBlt | .\OGraphics.cpp | 1554]
---------------------------------------------------------------
Module Sun.dll ............... [Build 121203, API 121203]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 121203, API 121203]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 121203, API 121203]
Module VenusAtm2006.dll ...... [Build 121203, API 121203]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 121203, API 121203]
Module EarthAtmJ71G.dll ...... [Build 121203, API 121203]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 121203, API 121203]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 121203, API 121203]
Module MarsAtm2006.dll ....... [Build 121203, API 121203]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 121203, API 121203]
Module Jupiter.dll ........... [Build 121203, API 121203]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 121203, API 121203]
Module Europa.dll ............ [Build 121203, API 121203]
Module Ganymede.dll .......... [Build 121203, API 121203]
Module Callisto.dll .......... [Build 121203, API 121203]
Module Satsat.dll ............ [Build 121203, API 121203]
Module Saturn.dll ............ [Build 121203, API 121203]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 121203, API 121203]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 121203, API 121203]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 121203, API 121203]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 121203, API 121203]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 121203, API 121203]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 121203, API 121203]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 121203, API 121203]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 121203, API 121203]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 121203, API 121203]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
Module ShuttleA.dll .......... [Build 121203, API 121203]
Module ShuttleA_PL.dll ....... [Build 121203, API 121203]
Finished initialising status
Finished initialising camera
Finished setting up render state
Finished initialising panels
**** Closing simulation session
--------------------------- WARNING: --------------------------
Scenario watcher thread timed out without returning.
---------------------------------------------------------------

Later I'll try this scenario on my home pc.
 

Attachments

  • DxDiag.txt
    41.7 KB · Views: 2
Last edited:

Ripley

Tutorial translator
Donator
Joined
Sep 12, 2010
Messages
3,133
Reaction score
407
Points
123
Location
Rome
Website
www.tuttovola.org
Ok, found the time to run this test on my personal, more powerful pc.
Everything runs nominally, both with inline graphics and D3D9, go figure...

Zipped DxDiag.txt attached.
 

Attachments

  • DxDiag.zip
    10.9 KB · Views: 2
Top