Longjap
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- Jun 8, 2011
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I'm running in to an issue with the particle streams which are defined in the config of the multistage 2015 rocket. Even when I define the particle stream as diffuse, it shows Emissive in sim.
[PARTICLESTREAM_12]
Name=SRB_exhaust_2
Srcsize=5.000
Srcrate=50.000
V0=300.000
Srcspread=0.000
Lifetime=0.500
Growthrate=35.000
Atmslowdown=0.300
Ltype=DIFFUSE
Levelmap=LVL_PSQRT
Lmin=0
Lmax=1.000
Atmsmap=ATM_PLOG
Amin=1e-006
Amax=1.000
Tex=SLS_2016/SLS_SRB_exhaust_black
GrowFactor_size=1.400
GrowFactor_rate=4.000
Maybe it's the new d3d9 client or something in the multistage2015 module which should be updated to be compatible I'm not sure. Older build of d3d9 does show the particle stream as diffuse I have noticed. Does anybody know what might be the issue?
[PARTICLESTREAM_12]
Name=SRB_exhaust_2
Srcsize=5.000
Srcrate=50.000
V0=300.000
Srcspread=0.000
Lifetime=0.500
Growthrate=35.000
Atmslowdown=0.300
Ltype=DIFFUSE
Levelmap=LVL_PSQRT
Lmin=0
Lmax=1.000
Atmsmap=ATM_PLOG
Amin=1e-006
Amax=1.000
Tex=SLS_2016/SLS_SRB_exhaust_black
GrowFactor_size=1.400
GrowFactor_rate=4.000
Maybe it's the new d3d9 client or something in the multistage2015 module which should be updated to be compatible I'm not sure. Older build of d3d9 does show the particle stream as diffuse I have noticed. Does anybody know what might be the issue?