OK, some troubles with the original textures made me use some parts of the Shuttle repaints that I released, but almost everything was changed! Almost three hours of hard work... Now this is the result:
Nice, but try to avoid dark colors for the patches/logos. Those absorb solar radiant flux, while the original white paint is designed to send back in space a good deal of the flux, making cooling easier. The black patch on the white left wing could cause structural problems : the black parts will overheat, while the white parts will stay at reasonable temperature. The metal of the wing will be subject to a lot of strain. :2cents:
You should really make the logos a smaller size. Take a look on the real orbiters to see that you don't need oversized logos for things to look good. Besides, those big logos got cost quite a bit of payload up mass.
A very, very simple screenshot of the Main Panel, without the instruments:
What you think about the layout of the MFD's? And what should I put in the small instrument areas in the texture?
I already designed the entire cockpit ,but it's still without textures and without instruments, so I will not show it today... In the next days the texturization of the cockpit will be complete (I hope!) so I'll show it.
---------- Post added at 04:11 PM ---------- Previous post was at 03:47 PM ----------
I designed some small computers between the chairs, soon I'll show it for you!
I could create the autopilot buttons in the section between the LCD's screens, above the small viewer.
And I choose a color: Blue! A very beautiful color, I'll show the new textures andthe Engine and Landing Gear controls soon...
---------- Post added at 06:38 PM ---------- Previous post was at 06:38 PM ----------
I'm back! WOW, was a long break, but I was working for the Iron Hill project. Now that I'm back, my focus is the work in the details of the VC (the main controls are ready) and in the "compatibility" between the VC and the model of the exterior. And I'm going to create the Landing Gear. I have a friend that could create codes, but he haven't sure. Anyone here want to help? The release is expected to the last days of April, because I need to comeback to the Iron Hill project before May, 1th...