SSV error in D3D9

SpaceBoy2

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The SSV_OV fails to load
(SSV_OV) [FATAL ERROR] Exception in clbkLoadStateEx: ADI_MEDS.msh loading failed.
All other subsystems seem to load.
It works fine in DX7.

By the way, I'm using OpenOrbiter with D3D9 client version R30.7
 

GLS

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Hi!
As I mention in the readme file: This release of SSV is for use in Orbiter 2016.
There is a branch to work the compatibility with the new Orbiter and D3D9, but that work isn't complete yet (actually I was thinking of working that this week).
 

SpaceBoy2

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Thank you very much. But I'm pretty sure it worked in a previous D3D9 because I actually fired it up some days back and it worked. Since then I've updated the D3D9 on my install. But sadly at that time I didn't have enought time to tinker around. Just launched the launch test scenario and tried the ascent :)
 

SpaceBoy2

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Oh wait sorry. Can confirm it didn't earlier. Tried loading it with the past D3D9. Just that it doesn't crash all right but the vehicle doesn't appear. I must have got missed with the DX7 launchpad :)
 
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