Problem Surface tiles disappear with Zoom [D3D9Client only]

JMW

Aspiring Addon Developer
Joined
Aug 5, 2008
Messages
611
Reaction score
52
Points
43
Location
Happy Wherever
Hi People.
Problem:
Tiles disappear when zoom in, only happens in D3D9Client.
[Orbiter2016 Release rev 62, with D3D9ClientR4.11-forOrbiter2016(r1355)]

Also, mismatch appears in D3D9 that isn't there in Stock Orbiter.
Looks like lower resolution tiles loading ?
Screenshots attached (hopefully in order).

Another issue:
All surface tiles in another base (Westcott), do not appear in D3D9Client.
Fine in Stock.

Any suggestions appreciated.
 

Attachments

  • Stock no problem.png
    Stock no problem.png
    1.8 MB · Views: 5
  • Before.png
    Before.png
    1.6 MB · Views: 5
  • 11 Tiles Disappear.png
    11 Tiles Disappear.png
    1.7 MB · Views: 5
  • Stock1.png
    Stock1.png
    1.9 MB · Views: 4
  • D3D9 R15.png
    D3D9 R15.png
    1.5 MB · Views: 3
  • D3D9 R15 2.png
    D3D9 R15 2.png
    951.6 KB · Views: 3
  • Stock.png
    Stock.png
    1.1 MB · Views: 4
Last edited:

Sbb1413

Well-known member
Joined
Aug 14, 2018
Messages
948
Reaction score
373
Points
78
Location
India
Preferred Pronouns
he/his/him
I think you are using am Orbiter 2010 add-on for surface tiles, which doesn't work well in 2016. I think you should download the highres textures from here instead of using 2010 surface tiles.
 
Top