Blacklight
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- Jun 15, 2008
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This is just something I'm curious about and I didn't see it mentioned in the Orbiter manual.
When cranking up the time acceleration for long planetary journeys, my spacecraft which was oriented properly on it's direction of travel with the engines off begins to go into a violent spin that seems to accelerate over time. My question is this:
Is this due to 1. the simulation engine's math breaking down because my processor can't handle all the calculations per second it needs to, or 2. are there gravitational forces at work that are putting the craft into a spin ,that's effect is too small to be noticed in low time acceleration, but builds up over time ?
If I let it go, the spacecraft can become a blur, even when i jump back to real time.
When cranking up the time acceleration for long planetary journeys, my spacecraft which was oriented properly on it's direction of travel with the engines off begins to go into a violent spin that seems to accelerate over time. My question is this:
Is this due to 1. the simulation engine's math breaking down because my processor can't handle all the calculations per second it needs to, or 2. are there gravitational forces at work that are putting the craft into a spin ,that's effect is too small to be noticed in low time acceleration, but builds up over time ?
If I let it go, the spacecraft can become a blur, even when i jump back to real time.