I've cloned, built, and successfully run the current development branch on one computer and now I'm trying to get setup on my normal gaming system. I installed the latest vs2019, cloned, cmake, and build. Trying 32-bit debug and release and neither is working on this machine. I do a build and then install to a directory. Looks like everything needed is there and I get the launchpad. Default 3d device and windowed screen. When I launch I get a blank window and no error messages. If I switch to full-screen it works fine. I can run the standard Orbiter 2016 download in either mode.
Any idea what might be going on?
Any idea what might be going on?