Version 0.4c !!!!!!!!!!!!!!!!!!!!

tofitouf

son excellence
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Location
Rennes Brittany
Website
www.orbiter-forum.com
Finally I've posted a new version, even if my todo list is not completly ended (It will never end)

what's new :


  • a brand new menu interface, lighter and i hope easier to handle.
  • filtering orbits and other objects that isn't useful
  • Auto adapt the font size to the mfd size.
  • Hide orbit shape part that is behind planet !!!!
  • Anhanced auto - Scale to fit specific needs (zoom on Pe, Ap, Show vessel and body surface, show my messel and destination, and so on. ).
  • Slerp (animation of rotation) is corrected. No more 360° turn.
  • Planet Orbit Alignment
  • Orbit of landed vessel is not drawn
  • Impact point if orbit cross the planet surface
  • Selected item is shown white in any submenu
  • corrected stange init status (when the mfd is first loaded)
  • Backspace is used for coming back to parent menu.
  • Nb point of orbit can now be changed in options
  • added new information relative to planet surface and planet atm
  • No more crash when a vessel disappear (ex vessel's tanks for instance)
What is planned in next release :


  • auto-hideand show menu + animation when disappear.
  • auto-scale with a optional period. ( for the moment when a scale is chosen) and if position change (for exemple distance to planet), you've to reselect the scale to take new parameter in account.
  • show bases and pads
  • show orbit elements for other orbit than current vessel
  • Center on planet and align with a different item (my orbit for instance)
and after that :

  • show a target item and align with the direction fo that target
  • Change current time to see future positions
  • Why not change the orbit at a time like transX.
  • continue hyperbolic orbit by changing it's ref when outside the sphere of influence. to see the second part of the travel.
Thanks all for supporting me :p
 
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