Screamer7
Member
Thanks for another vid, very effective illustration. Funnily enough I discovered this issue myself when inside the hangar after adding the ummu door control consoles. Face said it was an unavoidable engine problem, so I left it at that. But, I don't understand why it only effects the large lease hangars and not the TA hangars, given that their meshes are very similar in parts and loading is done in the same way. So I may get face to look at this again, especially after seeing your video.
That clipping effect of the hanger doors:
In the D3D 9 client it does not happen at all.
Maybe it is a D3D 7 issue?