Agreed... but XP12 makes huge improvements in that area, it's basically a whole new flight model.kudos to x-plane airflow model but I had xp11 and I can tell you... it's far from perfection
If you have a GPU that can run MSFS, than please give XP12 a try! There's even a free demo!it flies great and look beautiful for most of the time but man... those loading times were killing me. and also performance issues
I think I can fairly say that I had with similar graphic settings (still not looking quite like fs2020 ) quite lower frames per second
How so? You just extract the zip to the correct folder.mods installing was complicating, had numerous crashes (not that fs didn't had any) and you know... the whole package
but yeah... it was cheaper
Thanks for the link, I always like learning about what's under the hood.Honestly? Everything.
X-Plane actually models the airflow over wings, fuselage, etc (simplified, of course!)
Basically, the difference is MSFS reads a table with speed, aoa, etc to see how a plane flies. X-Plane actually models the physics.
This is especially nice for situations like stalls, especially with any sideslip, where the situation just can't be represented by a table!
It also models propwash and jet blast, and these can interact with the flying surfaces of the aircraft as well.
By the way if you're interested in seaplanes, the water dynamics are amazing and very realistic; (I'm a licensed floatplane pilot) It's a lot harder than it looks!
This is a (very long!) article on the X-Plane 12 flight model by Austin Meyer, the creator of X-Plane. No need to read it all, but there's a lot of good stuff in there!
https://developer.x-plane.com/article/x-plane-12-flight-model-report/
I have 1660 super. not really some state of the art gpuIf you have a GPU that can run MSFS, than please give XP12 a try! There's even a free demo!
In XP12, a lot of the heavy computations were moved from the CPU to the GPU. Folks with good GPUs report better performance than XP11!
How so? You just extract the zip to the correct folder.
X-Plane also works offline...
Unless you buy the DVD set, then no internet connection is needed, ever!yes, it's working offline but in order to do it, you have to download a gigantic amount of global scenery from their page
and I assume loading times hasn't improved since xp11
Yeah, it's time limited to 15 minutes; after that your controls stop working!Just for info, is X-Plane demo time-limited, or something like that?
In my particular case, the fact I couldn't even try the game before the refund policy was voided thanks to the game downloading itself through its own launcher. Scummy business practice.I'm very out of the loop. What's the issue?
Yeah But I think people complaining about turbulences are worse... they just never knew the real thing which MSFS finally gets very rightsome even state that they spend more time updating than actually flying
they overreacting, I know
I don't actually care much about the achievement, it was more to show just how little time I've actually spent doing the thing I actually paid to do vs how much time steam says I've been doing it. My calculations put me at about 2.5 hours in the pilot seat. Steam says:With a fast internet connection updates are actually not an issue. Never had issues yet although the big updates can be annoying.
I personally don't give much on achievements to be honest. There is no such thing in real life anyway. I log my hours in a (real) logbook, so MS can do whatever they want