Buck Rogers
Major Spacecadet
- Joined
- Feb 26, 2013
- Messages
- 1,196
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Cool. Whatever you think is good, doable, I'd be happy to provide what I can where I can. Of course a "fully functional" Jumpgate would be niceSure, if you tell me how it should behave from the player perspective. Should some vessels spawn there, do something, go back to the jump gate and despawn again? That was my original idea. But of course, there are also other options and I don't know if we have any AI vessels yet.
I can also do the other Jumpgate(s), if they share the same code.
to Stevcast&Son.











