Vessel Finishing what stevecast Started

Now we need to figure out which meshes need to have missing texture maps filled. Most of the Centauri vessels look pretty good in this department, but there are a few spots on the the Corvan (both variants) and the Scarab with their textures missing.

For the former, there are the cannons, the area surrounding them, and "engine fans" highlighted below. All could probably use the PANDIFF texture.

CentauriCorvanTextures1.jpg

CentauriCorvanTextures2.jpg

For the Scarab, there are the engine nozzles, along with the tube structures highlighted below. Both could probably use the GENPANS texture.

CentauriScarabTubes.jpg

In addition, said texture appears warped in the areas highlighted in the images below. Do you know how to resolve this issue?

CentauriScarabTextures1.jpg

CentauriScarabTextures2.jpg
 
try these.
Good job for the most part, although there are still a few areas of the Corvan mesh (both versions) that need to be filled. Specifically, the areas surrounding the cannons and the "engine fans", both highlighted below. Both should use the PANDIFF texture.

CentauriCorvanTextures3.jpg

In addition, the .zip file apparently did not include the updated Scarab mesh, as what I got seemingly did not include any of the requested additions.
 
Try this. It has the fix corvan new textures, scarab and ini for docks
Good job on those docking points. Now we need to figure out where the exhaust points go on the various spacecraft.

Meanwhile, I'm thinking the area behind the "engine fans" (highlighted below) should be textured, again using PANDIFF.

CentauriCorvanTextures4.jpg

In addition, the texturing of the cannons seems a bit inconsistent. Compare how it's textured with the standard variant versus the gunboat, as highlighted below.

CentauriCorvanTextures5.jpg
 
Not sure what you are talking about on the cannons?
 

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