Recent content by Aev

  1. Aev

    Project Architect Development

    Hey again, I was originally going to place this in a blog entry, but decided not to. The reason for this are: 1) I completed a very significant amount of work with this project and instead of discussing possibilities as I have been, I'd rather have a presentation for the soon approaching time...
  2. Aev

    Architect - The Basics

    Hi everyone, This will be the first of many upcoming biweekly blog posts. Realistically speaking, there may be times where I post weekly, but I will refrain from appearing inactive or passive by not posting for longer than two weeks. Anyway, hopefully this initial article will shed some light...
  3. Aev

    Hello and Thank You all from Upstate New York!

    I can relate to being thankful to the community. Years ago in the very beginning, I used to think it was normal to perform reentry at a 70 degree angle, blazing with engines at max and radiator still open. When I installed Dan's deltaglider and damage simulation was enabled, it's needless to say...
  4. Aev

    Project Architect Development

    All right. Recently finished setting up a brand new computer. Time to get back to work Interesting. Bookmarked, but any features involving this (if any) will mostly likely be added after the first stable release of Architect; unfortunately, it still has lowest priority I can definitely say...
  5. Aev

    Project Architect Development

    At this time, a lot of the core work is done; some attention can now be redirected to io and gui development. I'll post biweekly blog development logs for anyone wanting to know the status and progress. They will start on the 11th or the 12th of January. I may retract what I wrote here. I took...
  6. Aev

    Hello from SE Virginia!

    Welcome to the forums and Happy New Year!
  7. Aev

    Happy New Year 2014

    Happy New Year! Lets make 2014 an amazing year :cheers:
  8. Aev

    Project Architect Development

    I'd like some opinions concerning what I'm about to write from not only you, RisingFury, but from everyone. As I planned it, any surface base configuration file can be opened from Architect, but to accommodate custom features, a separate output file was need. This file can be saved anywhere...
  9. Aev

    Project Architect Development

    Okay wow, I just finished holiday traveling and it looks like i have a LOT of replying to do. Lets get to work then! I will avoid involving myself in the above debate concerning Orbiter Base Maker. If you have any suggestions for features, I'll review those, but as I stated in my previous post...
  10. Aev

    Project Architect Development

    Wow, I revised and trimmed the first post significantly and it's still a monster in size. What was I thinking. Initially, thick. Is there potential for this to change later on? Possibly, but it's not my main focus at the moment and most likely won't be until a proper and stable version is...
  11. Aev

    Greetings!

    Even though I can be labeled "new" myself, Welcome! and Happy Holidays :thumbup:
  12. Aev

    Project Architect Development

    My intentions were to respond to this sooner, but Christmas Eve had other plans for me. Anyway, I'd have to agree with what you've written. In fact, a true sight to behold would be not only the use of Orbiter's renderer, but the ability to modify and edit the base while the simulator itself is...
  13. Aev

    Project Architect Development

    That's great to hear. In addition to posting in this thread, when the time finally comes for testing I'll pm anyone who has volunteered! I'm interested in your definition of "integrated". Unfortunately, my reasons for writing this in java aren't complicated or based on any intricate...
  14. Aev

    Merry Christmas everybody !

    Merry Christmas everyone and Happy Holidays! :cheers:
  15. Aev

    Project Architect Development

    Architect Description: A new and detailed surfacebase editor written in java that supports large scale productions, object management, and more. This project is much more than a "surface base editor" so if you're curious, read below. Introduction Approximately five years ago, my younger...
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