Recent content by markp

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    Orbiter Screenshot Thread

    Hybrid airship at Space Coast Regional Airport.
  2. M

    Project Mars Design Reference Mission 1

    A quick progress update. There were a few head scratching moments but now the aeroshell flies with its lander payload nicely and everything seems to work fine at the moment. Everything is flown manually at the moment. My next step, after finishing off the cargo management, is to check the...
  3. M

    Project Mars Design Reference Mission 1

    Everything is now attached to the cargo lander including the aeroshell! Now is should be a matter of interfacing with the different vessels when necessary, i.e for animations of the aeroshell parachute or detaching things. I also need to make sure the mass of the cargo lander is adjusted...
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    Project Mars Design Reference Mission 1

    Cargo management capability has been restored for the addon. I have included a sort of all purpose cargo box that can deploy a simple mesh-based vessel on the surface. The mesh and its mass can be named in the scenario file. This is useful for deploying things that don't move like habitats and...
  5. M

    Project Mars Design Reference Mission 1

    Now I have two cargo boxes on the cargo lander! Took a bit of time because I was updating the telerover. One feature I am quite happy with is that it can now automatically move its camera/head to face a target selected by the operator. I have also added beacons to the cargo lander to indicate...
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    Project Mars Design Reference Mission 1

    A little bit of progress. I think I've figured out how to use attachments properly now after taking a look at the Shuttle A code. This will hopefully improve the addon. I have been using a different approach using docking ports, which made sense when I first developed the addon but maybe...
  7. M

    Project Mars Design Reference Mission 1

    Yes I think that is the case. Opening the cargo is kind of crucial :) or can they be opened otherwise? Anyway this will be a back up so I can continue to develop the addon. It is pretty simple and I'll will implement the new more sophisticated UCGO when it is ready (assuming it is being worked...
  8. M

    Project Mars Design Reference Mission 1

    A little more progress updating the addon for Orbiter 2016. I've implemented a simple cargo management system for the addon while we wait for UCGO to be updated. The relevant meshes are hidden/revealed depending on the cargo's packed status by pressing a key. So when packed only the mesh for...
  9. M

    Project Mars Design Reference Mission 1

    I installed Orbiter 2010 and then installed UCGO 3.0 from Dan's Orbiter Page. I couldn't find any UCGO 4.0 as I stated earlier ... Then I installed DRM1 v1.4 and ran the scenario '080527 0452 At an altitude of 15 km'. Once the lander was released from the aeroshell I could see the cargo boxes...
  10. M

    Project Hybrid airship

    I now have a version of the airship that can be created in a stored configuration. The properties of the assembled airship can be set during the simulation from a 'master' cargo container. The size of the airship will depend on the amount of extra cargo containers have been delivered nearby.
  11. M

    Project Mars Design Reference Mission 1

    I think the included scenarios should have the boxes attached to the cargo lander already. You should be able to chose which boxes and change them around also using UCGO in Orbiter 2010.
  12. M

    Project Mars Design Reference Mission 1

    The addon uses UCGO4 for the cargo boxes. Do have that installed? I don't think it works fully in Orbiter 2016. It should work in Orbiter 2010 though.
  13. M

    Project Mars Design Reference Mission 1

    Ah ok I see ... I'll give the 2010 LER version a go.
  14. M

    Project Mars Design Reference Mission 1

    No not in Orbiter 2010. I've been experimenting in Orbiter 2016. I've tried the new LER in Orbiter 2016. If I create it with scenario editor it initially spins wildly until I set it down on the ground and then it works fine.
  15. M

    Project Mars Design Reference Mission 1

    I think it might be quite easy to spawn a few rocks around the predicted landing point. That would then give some sense of any horizontal motion. On another topic: I have been testing the landing of the cargo lander with the new method I am using for Orbiter 2016. The MAV and rover vessels are...
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