GLS
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  • Do you know who authored the LC-39 related 3D models in SSV? I'm interested in using them in a free released VRchat project (so people can visit the pad in VR, walk on the MLP and tower, etc), however the GPL license causes confliction because there's other code and 3D model resources in the project that can't be relessed as source. So I want to try to find the author to ask for permission under a different license
    D
    DaveS
    Both SLC-6 and LC-39 were made by me. I'm currently in the middle of remaking all of the LC-39 meshes. Going to take while.
    Spaceguy5
    Spaceguy5
    The VR prototype works well with the model, hah
    @DaveS By chance, would you grant permission to publish this publicly with the current model? It's intended to be a free educational experience.
    Thank you for consideration. The screenshots are intended usage
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    D
    DaveS
    I see no problem in using them.
    I tried to download your SSU (Space shuttle ultra) 4.2 from the /resoures section, but there is no download link. It says "We ran into some problems: The addon is private".
    Is there a way to download SSU 4.2?
    GLS
    GLS
    I did upload SSU 4.2 back in the day, but I've since left that project. I didn't change anything in the addon, so I don't know what the cause is. You should probably contact @DaveS .
    D
    DaveS
    SSU is dead. SSV is where everything SSU related went.
    Well, I installed a new Version of Blender on Linux. But I can import add-ons for Blender in Linux too. And actually I can build my own nozzles. But yes, it would be nice to compare. And It would even more nice, if I could use parts. Like the RCS thrusters from the SM. My Addon will be on top of a S-IVB and under a SM inside a Skylab-Shroud. I could use these parts in Blender to figure out the measurements.

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    Hello,

    excuse me, I found a thread about "Vlad's mesh tool."

    How can I import a .msh into Blender? - And, is this legal?
    GLS
    GLS
    To import msh files into blender you need a plugin.
    For older versions fo blender there is a plugin by Vlad. For more recent versions of blender there is another plugin... can't remember who made it. There should be threads somewhere for both.
    As for the legal side of things, usually the issue is distribution, but it depends on the source of the mesh.
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