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UCGO 3.0 (Universal Cars and Cargo) 2014-01-10

bannerUCGO20Release.jpg


UCGO's first intention is to set a new transportation and payload standard in Orbiter.
Besides the default addons that it contains (2 vessels, 8 cars, 21 cargos ) and that will please users, authors can add new compatible cars and cargo without one programming line, and vessel developers can also add cargo support to their vessel using a simple C++ SDK, in almost no time. Vessels and cars can exchange cargos, cargos can be used as resources for other addons, unpack various objects such as base modules, tables, chairs, etc. - but also spawn active vessels. Therefore, the possibility for cargos are endless. UCGO opens a whole new set of possibilities, bringing more life and goals to Orbiter.
Included:

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1 Arrow Freither. Mother ship with great Virtual Cockpit.

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8 vehicles including rover, cars, truck, rescue boat.

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21 cargoes including unpackable cargo. (contain various things)

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1 autolanding Probe.

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All SDK and docs included. (complete C++ walktrought with code ready to copy/past)

The January 2014 update contain the following change:http://orbiter.dansteph.com/forum/index.php?topic=13045.0
Author
dansteph
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