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  1. jacquesmomo

    Problem D3D9 Object Shadow on Wideawake International [SOLVED]

    Hello Yes, I seem to recall encountering this problem in the past. There is a solution: Edit the mesh (with notepad) representing the hill and add FLAG 1 to the beginning of each group. Example: If there are multiple groups, you must do the same thing. Your mesh will no longer have shadows.
  2. jacquesmomo

    Update Multistage2026 - Development thread

    Hi Matias Sure. I'll try to make you a zip file with a "secial" 4-boosters configuration with all the files needed to make it work. I might not have time tonight, but at the latest tomorrow. 🐌
  3. jacquesmomo

    Problem New member can't access addons

    To build a rocket, I recommend "Multistage" Multistage2015 works very well with Orbiter 2016 A version recompiled by Matias (included in my Ariane 6 add-on) works well in Orbiter 2024 (except for the boosters, which cause problems). A Multistage2026 version is currently being developed by...
  4. jacquesmomo

    Hello

    You need to have posted a certain number of messages (10 I think?)
  5. jacquesmomo

    Update Multistage2026 - Development thread

    Hi Matias Another small thing I noticed (again, nothing serious, minor) 😅 Just a reminder about my section [Stage_1] After the separation, the stage_1 should take the name "Stage1" but it takes the one defined with the "module" command/line I don't remember if it did same with the...
  6. jacquesmomo

    Update Multistage2026 - Development thread

    So I trust in you, and again, take your time. :hailprobe: Regarding Vesselbuilder, you're brave, because you're taking on a big project. And here too, if you need a tester, I think I know this module well. I've found a few (minor) bugs; I can tell you about them when the time comes. I've made...
  7. jacquesmomo

    Hello

    :welcome:
  8. jacquesmomo

    Update Multistage2026 - Development thread

    Hi Matias (and Gattispilot ;) ) So here are the results of my tests with 2 groups of Boosters : 2 boosters from my Ariane 5 rocket 4 boosters from my Ariane 6 rocket (I've made a 6.6 Ariane 6 rocket.... ) 🤣 Just a clarification regarding the Ariane 6 4 boosters : N=1 because there's 1...
  9. jacquesmomo

    Update Multistage2026 - Development thread

    Hi Matias :cheers: So here are the results of my tests. (I replaced all the capital letters with lowercase letters, as you told me.) [BOOSTER_1] eng_tex=ok eng_pstream1=ok [STAGE_1] eng_tex=ok eng_pstream1=ok [STAGE_2] eng_tex=ok eng_pstream1=ok [FX_VENT] eng_tex=ok...
  10. jacquesmomo

    Update Multistage2026 - Development thread

    I found something else... :geek: So I replaced the capital letters with lowercase letters. But I still didn't have the satellites (flight 268). And I quickly understood : With MultiStage 2015, 10 payloads are allowed (see Fred18's doc) With MultiStage 2026, only 9 payloads are allowed...
  11. jacquesmomo

    Update Multistage2026 - Development thread

    not important... :cool: Yes !!! I have seen the lowercases...... I'll modify this ;)
  12. jacquesmomo

    Update Multistage2026 - Development thread

    Hi Matias I realize you used the generic Ariane6 6.4 rocket. In the instructions for modifying the .ini file, I used the rocket from flight 267 here : https://www.orbiter-forum.com/resources/ariane-6-flight-va267.5697/ And excuse me, there are no boosters to simulate the deluge in these...
  13. jacquesmomo

    Update Multistage2026 - Development thread

    So I do it.... 🥸 1°/ To have a configuration with a single group of 4 boosters : (in fact, there is a single mesh containing the 4 boosters, and after separation, a Vesselbuilder vessel is created, which builds and ejects the 4 separate boosters and delete the single boosters mesh) So here's...
  14. jacquesmomo

    Update Multistage2026 - Development thread

    Ok I'll do this tomorow ok ;)
  15. jacquesmomo

    Update Multistage2026 - Development thread

    Good !!! Just remember with my Ariane6 rocket, the 4 boosters are... a [STAGE] ;) so, now I can see Exaust and Smoke... :salute:
  16. jacquesmomo

    Update Multistage2026 - Development thread

    @Matias : Here are a few details about my guidance file that might help you: Here is the beginning of the guidance file: -70=orbit(460,465,73) -68=PlaySound(Sounds\Multistage\A6_267\moins de bruits svp.wav) -60=PlaySound(Sounds\Multistage\A6_267\H-moins-1mn.wav)...
  17. jacquesmomo

    Update Multistage2026 - Development thread

    No problem, take your time. As I was saying, the Multistage version October 31, 2025 works very well for me : as long as we don't declare more than one booster, I haven't detected any issues with this version. So this doesn't hinder me in the development of my Ariane rockets. Yes, that's right...
  18. jacquesmomo

    Update Multistage2026 - Development thread

    Hi Matias So here are the results of my tests. For this, I used my Ariane 6 rocket. Let's assume I'm only mentioning what doesn't work. The rest works (at least I think so). [BOOSTER_n] Section Eng_tex : ok Eng_pstream1 : no smoke Now we can have multiple boosters (I only tested it with...
  19. jacquesmomo

    Update Multistage2026 - Development thread

    Thanks, Matias. :hailprobe: I'm trying to find the time tomorow for testing your module with my Ariane 6 rocket. (I'm also currently building an Ariane 5.) As soon as I've done some tests, I'll tell you
  20. jacquesmomo

    Update Multistage2026 - Development thread

    I think the main issue was the boosters : only one was working , if you declare more than one.
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