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  1. Abdullah Radwan

    Update Deepstar development

    Alright. Deepstar vessel is now finished with UCSO except for the additional RCS thrusters and the MFD. I don't want to mess with that because it will be too complex to mess with the groups and exhaust textures (that took me ages!). I am currently stuck at displaying the MFD buttons. It...
  2. Abdullah Radwan

    Update Deepstar development

    Have you executed the symbolic link step? You need to execute it after the installation even if you executed it before. This should solve the messing meshes issue.
  3. Abdullah Radwan

    Update Deepstar development

    I am currently working on converting all Deepstar vessels to C++ vessels. I almost finished the main Deepstar vessel. For the attachment and cargo operation, would you like me to implement UCSO for that or you want the Orbiter and Spacecraft4 attachment procedures? I can do both. If you choose...
  4. Abdullah Radwan

    Update Deepstar development

    For the animation and Spacecraft problems, what about making the vessels in code instead of Spacecraft? I think I can do that for you. Would you like that?
  5. Abdullah Radwan

    Update Deepstar development

    I was able to find the issue: I used a custom solar system that renamed Vesta to 4 Vesta. I just renamed all Vesta in scenario files to 4 Vesta and it works great. One issue is that I can't use the MFD buttons in virtual cockpit mode in all Deepstar vessels. The buttons are just blank. I...
  6. Abdullah Radwan

    Update Deepstar development

    Just installed it on my Orbiter 2016 installation. Unfourtantly, it crashes when I open any scenario. Log is attached. Seems like messing meshes. I followed all steps in the manual. EDIT: Mesh errors are gone now after making the symbolic link (I thought I needed to make it only once, but it...
  7. Abdullah Radwan

    Question Is there a Camera MFD for 100830 P1

    And here it goes as I promised! Sorry for the delay.
  8. Abdullah Radwan

    New Release D3D9Client Development

    It seems like I can't see the vessel that created the camera only, but I can see other vessels. This happens only in Orbiter 2010. I can see the vessel that created the camera in Orbiter 2016 without a problem.
  9. Abdullah Radwan

    New Release D3D9Client Development

    Everything seems to be working fine, except that I can't see any vessel on the MFD: Here is the code: // Header class Camera_MFD : public MFD2, public CameraMFD { public: Camera_MFD(DWORD w, DWORD h, VESSEL *vessel, UINT mfd); bool Update(oapi::Sketchpad *skp); private: SURFHANDLE...
  10. Abdullah Radwan

    New Release D3D9Client Development

    The problem is that these files don't exist in the last D3D9 client for Orbiter 2010. It doesn't even have an Orbitersdk folder in the archive. Can you upload everything I need for me? I assume it's only the header and source file (no library because the source file is included). It would be...
  11. Abdullah Radwan

    New Release D3D9Client Development

    There is a setting to control custom cameras in D3D9 client for Orbiter 2010. How can it be used without the API?
  12. Abdullah Radwan

    New Release D3D9Client Development

    I am trying to compile my Camera MFD to Orbiter 2010, but I couldn't find the GC API in the D3D9 client Orbiter 2010 version. How can I use the custom cameras in Orbiter 2010?
  13. Abdullah Radwan

    Question Is there a Camera MFD for 100830 P1

    Sadly no. The cameras depend on D3D9 custom cameras features, so they can't be used on the default rendering engine.
  14. Abdullah Radwan

    Question Is there a Camera MFD for 100830 P1

    I am working on a new version, which will have new features and improvements. It will be compiled for both 2016 and 2010. Standby! It will work on D3D9 client only of course, as the current CameraMFD.
  15. Abdullah Radwan

    Update Updated G42-200 Starliner

    I haven't worked on the spacecraft for a long time, but I think the mesh is slowly inclined upwards from the aft to the front. I tried to adjust the touchdown points to consider that, but I wasn't able to do that (I think the spacecraft became unstable on the ground, Orbiter 2016 touchdown...
  16. Abdullah Radwan

    Update Updated G42-200 Starliner

    Hello! Currently, reentry isn't supported by the spaceplane systems (i.e. you can do it manually, but there is no guidance from the EICAS). The 2D panel isn't and won't be supported. It's kinda useless to have a 2D panel while having a fully functioning 3D cockpit. I understand that...
  17. Abdullah Radwan

    Software Help with a few things

    1. I am the author of the updated G42-200. Which version of Orbiter do you use? It's compiled for Orbiter 2016 only, so it won't work on Orbiter 2010 or Orbiter Beta. If you have Orbiter 2016, can you post the log (Orbiter.log file)? For the engine, the spacecraft has a custom engine model. You...
  18. Abdullah Radwan

    Update Updated G42-200 Starliner

    Sorry for the delay. Does it work in Orbiter 2016? If so, maybe the source code needs to be compiled against Orbiter Beta. I can make a one for you. ---------- Post added at 04:48 PM ---------- Previous post was at 04:36 PM ---------- Thank you. I always loved this bird and wanted to...
  19. Abdullah Radwan

    Update Giotto for Orbiter2016

    The screenshot triggers the program, and if you cancel the operation, the camera will malfunction (it can't be turned off, won't transmit images to Earth, etc.).
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