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Update:
Thanks to Edy, now the blueprint contain also the DGIV with all skins in different scale: 1:400 like the Arrow Freighter but also 1:200 and 1:100
Here the DGIV is docked on the rear dock
Here the DGIV at 1:400 scale with nose and bay open and also the Azure Rover, the cones figure...
Update:
The model was updated by Edy with also the blueprint to construct the Azure rover (2.6cm lenght, good eyes required)
He started to work on the DGIV...
The addon has been updated with the landings gear, rover and crew lifts as announced three posts above. http://francophone.dansteph.com/?page=addon&id=185
Edy will most probably work now on a mini Azure rover, I did send the model to him. At this scale it should be about 3cm long so not much...
So no DGIV yet, but Edy is working right now on a landing gears, crew and rover lift kit.
He said that adding gears and crew lift will be easy on the finished model but more difficult for the rover's lift.
Edy has done the Arrow Freighter in papercraft model, 1:400 scale. The result look great. (other skins also available)
The blueprint is available ready to print & build here:
http://francophone.dansteph.com/?page=addon&id=185
Only on sci-fi I Just finished the 7th book's of the Lost Fleet by Jack Campbell.
It's simple but very nice for those that love space opera. (great fleet combat in space with relativity effects)
Before that I have read and excellent novel by Benford,Gregory & Brin,David Heart of the Comet.
I...
I don't remember touching this but it may be because you use DX9 new version or such ? It was always very dark.
Yep, forgot to remove the test config. The car was 90% finished but well... no time. I'll update the pack within one week (so if anything else come up I can update it as well)
I have no doubt that Martin will make it users friendly as it said above and that mean also mid or low end computer as usual (in this case maybe without terrain or simplified terrain as it will be certainly optional packs as hi res textures)
But speaking about 8GB of RAM I don't think this...
You should have the latest 3.0 version of UCGO:
http://orbiter.dansteph.com/forum/index.php?page=download
And the last DX9 R12:
http://www.orbiter-forum.com/showthread.php?t=18431
Hope this help ?
Dan
A full refit of the model and textures and the addition of many details. This is done for the cabin and rear exhaust and some few parts but it miss all other parts (gear, thruster, skeleton)
There is some more details yet as wire and handles
For install yes, no problem, the installer take...
Ooops...
Correction should not take long.
I'll upload a patch soon (so you don't have to dowload the whole package again) and update the package.
---------- Post added at 01:38 AM ---------- Previous post was at 12:55 AM ----------
SOLVED SHUTTLEA GEAR/OUTDOOR SOUND
If you have this bug you...
UCGO's first intention is to set a new transportation and payload standard in Orbiter.
Besides the default addons that it contains (2 vessels, 8 cars, 21 cargos ) and that will please users, authors can add new compatible cars and cargo without one programming line, and vessel developers can...
The DeltaGliderIV is one of the most advanced ship in Orbiter, it contains a living crew and also a lot of advanced features as well as a complete and unique panel. Special care was put on ergonomy so the ship would remain user friendly.NEWÂ DGIV-3: (released january 2014)
Â
Support UCGO...
New UCGO + DeltaGliderIV + UMmu 2014 version
Hello Folk, here's a new version of all my addons. Download here: http://orbiter.dansteph.com/forum/index.php?page=download
Here you can find the list of all changes:
UCGO:
Improvements, news cool things:
-Added smoke for cars wheels, you can...
Yep, but that's wasn't my point. My point is that you cannot
handle them with UMmu, Jeep, Azure, Forklift, DGIV, Arrow, etc. etc. The only
case is eventually the Hercule and the earth truck. I cannot write in "universal
cargo SDK" something that handle cargoes that doesn't fit in the majority...
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